Puyo Puyo Tetris 2
|Puyo Puyo Tetris 2|
|Platform||PlayStation 4, PlayStation 5,|
Xbox One, Xbox Series X,
Nintendo Switch, Windows
|Release date||PlayStation 4, PlayStation 5,|
Xbox One, Xbox Series X and S,
Puyo Puyo Tetris 2 (ぷよぷよテトリス 2) is the sequel to Puyo Puyo Tetris, released on December 8th, 2020 for all current and last generation consoles.
Post-launch support, in the form of new characters and features, was released via free updates from January to March 2021.
- 1 Characters
- 2 Adventure Mode
- 2.1 Chapter 1 - A Fateful Reunion
- 2.2 Chapter 2 - All Aboard the SS Tetra
- 2.3 Chapter 3 - Rendezvous at Primp!
- 2.4 Chapter 4 - Chasing the Mystery Girl
- 2.5 Chapter 5 - To The Edge of Spacetime
- 2.6 Chapter 6 - The Truth Restored
- 2.7 Chapter 7 - Order Shows Its Face
- 2.8 EX Chapter - A Parasite's Dream
- 3 Gameplay
- 4 Trivia
- 5 Supported Languages
- 6 Gallery
Note that the "Puyo Puyo"/"Tetris" columns here describe which option is hovered by default when selecting a character in non-Swap/Fusion rules on Solo, Multiplayer and Online menus, not the universes in Adventure Mode.
- Draco Centauros
At launch the game has 28 characters in total. Additional characters were released throughout early 2021.
The first set of characters coincided with the first wave on 14 January 2021.
The second set of characters coincided with the second wave on 4 February 2021.
The final set of characters coincided with the final wave on 4 March 2021.
The story mode takes place on an overworld map, where you move from location to location. Multiple worlds exist, though worlds can be part of multiple Chapters. The journey goes through Suzuran, the S.S. Tetra, Primp Town, the Constellation Zone, the Edge of Two Worlds, and Grimp. Aside from the main Missions, there is a Side Story in most chapters that can be accessed after all the main missions in said chapter have been completed, as well as optional Missions that can be accessed when they become reachable on the world map. Missions in Adventure Mode initially have three stars, like in the previous game. Once the entire chapter has been 3 starred, a fourth star is available to obtain as well. Skill Battle missions may also have bonus rewards for completing certain challenges. An Auto Difficulty setting is available where the level of difficulty matches your performance.
After selecting whether or not to use auto-difficulty, the story begins with somebody named Marle talking to an unseen figure, before even the world map.
Times shown are in minutes:seconds.
Chapter 1 - A Fateful Reunion
Chapter 2 - All Aboard the SS Tetra
Chapter 3 - Rendezvous at Primp!
Side Story - Unseen Invasion
Chapter 4 - Chasing the Mystery Girl
Chapter 5 - To The Edge of Spacetime
Side Story - A Tale of Awakening
Chapter 6 - The Truth Restored
Side Story - Writing the Book on Love
Chapter 7 - Order Shows Its Face
EX Chapter - A Parasite's Dream
Single Player Challenges
Online leaderboards are available in challenges.
- Endless Puyo & Tiny Puyo
- Medium handicap, 2 minute time limit
- Endless Fever
- Medium handicap
- Endless mode OFF
- Endless Puyo
- A Puyo mode where the player can practice by themselves. In endless mode, getting more points will increase the level, which makes the fall speed faster. The game ends when the player either tops out or times out (after 60 seconds, 90 seconds, or 2-4 minutes).
- Endless Fever
- Clear preset Puyo chains to try and keep the timer from reducing to 0. All clear chains add extra time.
- Tiny Puyo
- You are given a much smaller Puyo board. The objective is the same as Endless Puyo. This mode uses dropsets.
- A Tetris mode where the player must get a high score within 150 lines. For every 10 lines cleared, the level increases and the falling speed will become faster.
- Clear 40 lines in the fastest time possible.
- Get the highest score possible within 3 minutes.
- The basic battle rule. Each player can choose either Puyo Puyo (using Tsu rules) or Tetris (using modern gameplay mechanics). A match can start even with players choosing different modes. If a Tetris player has at least one Puyo opponent, all Tetris attacks get stored in an Attack Gauge and only sent when a Tetrimino does not clear a line.
- Each player swaps between Puyo Puyo and Tetris gameplay every twenty-five seconds (by default). The game does not wait for the current piece to finish dropping before swapping, and the current piece will continue to drop (without player control) after the swap. Clears started before the change can combo with furthers clear in the current field, creating extra damage. This is called a "Swap Combo."
- Big Bang
- Similar to Versus, except the Puyo Puyo player is in Fever mode and the Tetris player has "Lucky Attack."
- After each round of Fever/Lucky Attack (sixty seconds by default), the nuisance created will be sucked into black holes ("READY?") and explode in the namesake revelation ("BIG BANG"). Those who created less nuisance will have nuisance crashing the field. A player is eliminated when their field is completely shattered, and the last person standing is the winner.
- The players compete for score (three minutes by default) and can use items in battle. Items can be a personal buff or a debuff sent to other players.
- In an 8x16 board, both Puyos and Tetriminos fall following character-specific dropsets. Tetriminos can crush stacks of Puyo and only color Puyos reappear later from the top. Similar to the Active rule in Puyo Puyo!! 20th Anniversary, the next pieces can be dropped even when a chain is in progress of clearing, or when a Tetrimino is left to slowly crush Puyo.
- The dropset consists of eight Puyo drops (post-Fever), two Tetriminos and one special drop, which can be a piece that switches repeatedly between Puyos and a Tetrimino, or a golden 1-to-2-block Tetris piece.
- Skill Battle
- Each player recruits a team of three characters and attempts to reduce the opponent's HP bar (displayed in orange) to 0. There are two means of receiving HP damage, either by topping out, which resets the playfield, or by receiving garbage. Each character of the team has a skill that can be activated for various effects, including modifying the field, buffing and debuffing, etc. These skills cost mana points (MP) that are displayed as a green bar.
- Characters have a leveling system and can be upgraded by playing the Adventure or Boss Raid modes to increase team stats and learn new skills. Item cards can also be equipped during a match to increase stats and gain special effects, and they are also dropped in Adventure or Boss Raid modes.
- Skill Battles do not have an Endurance mode.
- Puyo Puyo Tetris 2 is the first Puyo Puyo game to receive an international release prior to being released in Japan. It is also the first game after Puyo Pop Fever to be released in Italian.
- Its development was first alluded to in a survey released by Sega of America in May of 2020. It had many concept names for the game, by default being Puyo Puyo Tetris Explosion.
- The game's art style appears to be influenced by Puyo Puyo!! 20th Anniversary and Puyo Puyo Champions moreso than Puyo Puyo Tetris; this is most evident with Ringo, Amitie, Sig, and Satan, whose character designs have been reverted back to those of Puyo Puyo!! 20th Anniversary. Most of the cutscene sprites are redraws of the previous game's sprites.
- Previous Puyo Puyo games by SEGA re-used the base sprite for a few animations, while PPT1 and Puyo Puyo 7 outright re-used animations for a few characters. This is the first game by SEGA to have a unique set of sprites for every animation. Particularly high spells now cause the animation to appear in the background instead of under the player's field, while damage animations are now accompanied by a background effect akin to snow noise.
- While the Japanese version rerecords all voices (as with all games, except Puyo Puyo eSports), the English voices are not all rerecorded, most lines being reused from Puyo Puyo Tetris. The typical exceptions are the normal chain, counter, win, and loss voice lines, as well as some used in Big Bang. In addition, while most characters in the English version have fully new alternate voices, some reuse their alternate voices from the previous game, with new voice lines in the same cases as their normal voice.
- Character icons return from Puyo Puyo Champions, with the addition of icons for the Tetra Crew, Ex, Marle, and Squares. Between the two games, Nasu Grave is the only character playable in the SEGA era games to not have an icon. The update that added Sonic as a playable character also added icons for Shadow, Dr. Eggman, Tails, Amy, Knuckles, and Metal Sonic.
- Furthermore, this is the first Puyo Puyo game to feature usernames and player icons under the players' fields in Adventure and Endurance modes, the latter in which the CPU icon changes every time a new opponent arrives.
- The color of a character's field, character icon when controlled by CPU, dialogue text, and name box in cutscenes match their associated color (or main color, in cases of Marle and Squares; except the lattermost when a character's name is obscured, which always use red or blue) in Puyo Puyo!! Quest, with three most obvious examples being Rulue, Ecolo, and Jay & Elle. Interestingly, while Ms. Accord's associated color on UI elements is blue, her field is purple like Schezo, Klug, Feli, Tee, Jay & Elle, and Squares.
- The Online Greetings in this game reference past chants from various characters. For example, Ringo quotes her character select quotes from both 7 and 20th/Champions.
- Unlike in previous games, the "SEGA"/"Tetris" calls when booting up the game, as well as title calls can now be played in Audio as clips 46-48.
- As a result, the "SEGA" CI sound was only used when booting up the game, just like Puyo Puyo Champions, as akin to other SEGA titles since 2018.
- The US website reuses Champions character art for Rulue, Schezo, Draco, Witch, and the Dark Prince, despite new character art existing for them already.
- Despite the Microsoft Store's Xbox game listing supporting Simplified Chinese (China) as a language, this game isn't available in mainland China since the ID is required in the China, even this game has Simplified Chinese language support for mainland China and Singapore. Same occurs in Puyo Puyo Champions.
On consoles, the languages supported for the user interface (UI) depend on the region where it was purchased from. The Steam version supports all UI languages regardless of region.
- This is the first Puyo Puyo game to officially support English as a user interface language on all supported gaming platforms, regardless of region. Previously, English was absent for games sold in the East and Southeast Asian markets, including Japan, Hong Kong, Taiwan, and South Korea.
- In addition, this is the first Puyo Puyo game to be released in British English, Latin American Spanish, and Canadian French.
|Native Name||English Name||Japan||USA||Americas||EMEA||Oceania||East/SE Asia|
|English (United Kingdom)||English (United Kingdom)||Yes||Yes||Yes||Yes||Yes||Yes|
|English (United States)||English (United States)||Yes||Yes||Yes||Yes||Yes||Yes|
|Español (España)||Spanish (Spain)||No||Yes||Yes||Yes||Yes||No|
|Español (Latinoamérica)||Spanish (Latin America)||No||Yes||Yes||Yes||Yes||No|
|Français (Canada)||French (Canada)||No||Yes||Yes||Yes||Yes||No|
|Français (France)||French (France)||No||Yes||Yes||Yes||Yes||No|
|简体中文 (中国)||Simplified Chinese (China)||Yes||No||No||No||No||Yes|
|简体中文 (新加坡)||Simplified Chinese (Singapore)||Yes||No||No||No||No||Yes|
|繁體中文 (台灣)||Traditional Chinese (Taiwan)||Yes||No||No||No||No||Yes|
|繁體中文 (香港)||Traditional Chinese (Hong Kong)||Yes||No||No||No||No||Yes|
All versions support both Japanese and English character voices regardless of region.
The SS Tetra