Puyo Puyo Tetris 2

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Puyo Puyo Tetris 2
Switch PuyoPuyoTetris2 Hero.jpg
DeveloperSonic Team
PlatformPlayStation 4, PlayStation 5,
Xbox One, Xbox Series X,
Nintendo Switch, Windows
Players1-8 players
Release datePlayStation 4, PlayStation 5,
Xbox One, Xbox Series X and S,
Nintendo Switch
Japan December 10th, 2020
(WW) December 8th, 2020


(WW) 2021

Puyo Puyo Tetris 2 (ぷよぷよテトリス 2) is the sequel to Puyo Puyo Tetris, released on December 8th, 2020 for all current and last generation consoles.

All modes from Puyo Puyo Tetris return, such as Swap, Party, and Fusion, as well as Skill Battle from Puyo Puyo Chronicle.

Post-launch support, in the form of new characters and features, has been confirmed for release via free updates.

Adventure Mode

The story mode takes place on an overworld map, where you move from location to location. Multiple worlds exist, though worlds can be part of multiple Chapters. The journey goes through Suzuran, the S.S. Tetra, Primp Town, Outer Space, and Grimp. Missions in Adventure Mode initially have three stars, like in the previous game. Once the entire chapter has been 3 starred, a fourth star is available to obtain as well. Skill Battle missions may also have bonus rewards for completing certain challenges. A difficulty setting is available where the level of difficulty matches your performance.

After selecting whether or not to use auto-difficulty, the story begins with somebody named Marle talking to an unseen figure, before even the world map.

Chapter 1

Chapter 2

Side Story

Chapter 3

Side Story

Chapter 4

Side Story

Chapter 5

Side Story

Chapter 6

Side Story

Chapter 7

EX Chapter


Note that the "Puyo Puyo"/"Tetris" columns here describe which option is hovered by default when selecting a character in non-Swap/Fusion rules on Solo, Multiplayer and Online menus, not the universes in Adventure Mode.

Puyo Puyo:


At launch, the game is confirmed to have 28 playable characters total.[1] Additional characters are planned to release in 2021.

The first set of characters coincided with the first wave on 1/13/2021.

Puyo Puyo:





  • Endless Puyo
  • Endless Fever
  • Tiny Puyo
  • Sprint (40-line)
  • Marathon
  • Ultra


The basic battle rule. Each player can choose either Puyo Puyo (using Tsu rules) or Tetris (using modern gameplay mechanics). A match can start even with players choosing different modes. If a Tetris player has at least one Puyo opponent, all Tetris attacks get stored in an Attack Gauge and only sent when a Tetrimino does not clear a line.
Each player swaps between Puyo Puyo and Tetris gameplay every twenty-five seconds. The game does not wait for the current piece to finish dropping before swapping, and the current piece will continue to drop (without player control) after the swap. Clears started before the change can combo with furthers clear in the current field, creating extra damage. This is called a "Swap Combo."
Big Bang
Similar to Versus, except the Puyo Puyo player is in Fever mode and the Tetris player has "Lucky Attack."
After each round of Fever (Lucky Attack), the nuisance created will be sucked into black holes and explode in the namesake revelation. Those who created less nuisance will have nuisance crashing the field. A player is eliminated when their field is completely shattered, and the last person standing is the winner.
The players compete for score and can use items in battle. Items can be a personal buff or a debuff sent to other players.
In an 8x16 board, both Puyos and Tetriminos fall following character-specific dropsets. Tetriminos can crush stacks of Puyo and only color Puyos reappear later from the top. Similar to the Active rule in Puyo Puyo!! 20th Anniversary, the next pieces can be dropped even when a chain is in progress of clearing, or when a Tetrimino is left to slowly crush Puyo.
The dropset consists of eight Puyo drops (post-Fever), two Tetriminos and one special drop, which can be a piece that switches repeatedly between Puyos and a Tetrimino, or a golden 1-to-2-block Tetris piece.
Skill Battle
Each player recruits a team of three characters and attempts to reduce the opponent's HP bar to 0. There are two means of receiving HP damage, either by topping out, which resets the playfield, or by receiving garbage. Each character of the team has a skill that can be activated for various effects, including modifying the field, buffing and debuffing, etc. and cost mana points (MP) that are displayed as another bar.
Characters have a leveling system and can be upgraded by playing the Adventure mode to increase team stats and learn new skills. Item cards can also be equipped during a match to increase stats and gain special effects; and they are also dropped in Adventure mode.


  • Puyo Puyo Tetris 2 is the first Puyo Puyo game to receive an international release prior to being released in Japan.
  • Its development was first alluded to in a survey released by Sega of America in May of 2020. It had many concept names for the game, by default being Puyo Puyo Tetris Explosion.
  • The game's art style appears to be influenced by Puyo Puyo!! 20th Anniversary and Puyo Puyo Champions moreso than Puyo Puyo Tetris; this is most evident with Ringo, Amitie, Sig, and Satan, whose character designs have been reverted back to those of Puyo Puyo!! 20th Anniversary. Most of the cutscene sprites are redraws of the previous game's.
  • Previous Puyo Puyo games by SEGA re-used the base sprite for a few animations, while PPT1 and Puyo Puyo 7 outright re-used animations for a few characters. This is the first game by SEGA to have a unique set of sprites for every animation. Particularly high spells now cause the animation to appear in background instead of under the player's field, while damage animations are now accompanied by a background effect akin to snow noise.
  • While the Japanese version rerecords all voices (as with all games, except Puyo Puyo eSports), the English voices are not all rerecorded, most lines being reused from Puyo Puyo Tetris. The only exceptions are the Skill Battle quotes, normal chains, counter, win and lose quotes. In addition, while most characters in the English version have fully new alternate voices, some reuse their alternate voices from the previous game.
  • Character icons return from Puyo Puyo Champions, with the addition of icons for the Tetra Crew, Ex, Marle and Squares. Between the two games, Nasu Grave is the only character playable in the SEGA era games to not have an icon. The update that added Sonic as a playable character also added icons for Shadow, Dr. Eggman, Tails, Amy, Knuckles, and Metal Sonic.
  • The color of a character's field, character icon when controlled by CPU, dialogue text and name box in cutscenes match their associated color (or main color, in cases of Marle and Squares; except the lattermost when a character's name is obscured, which always use red or blue) in Puyo Puyo!! Quest, with three most obvious examples being Rulue, Ecolo, and Jay & Elle.
  • The Online Greetings in this game reference past chants from various characters. For example, Ringo quotes her character select quotes from both 7 and 20th/Champions.
  • Unlike in previous games, the "SEGA"/"Tetris" calls when booting up the game, as well as title calls can now be played in Sound Test.



Concept Art

Character Art

  1. Sega Tokyo game show online 2020 (https://youtu.be/OiNvKmg9cOE)