Madou Monogatari I (Mega Drive)
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Madou Monogatari I | |
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Developer | Compile |
Publishers | Compile Sega (MD Mini) |
Platforms | Mega Drive Mega Drive Mini |
Players | 1 player |
Release date | Mega Drive
Mega Drive Mini
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Madou Monogatari I, often referred to as Madou Monogatari: Genesis to differentiate it from other, similarly-titled games, is the only Madou Monogatari game to appear on the Sega Mega Drive. It is essentially, a toned down version of Madou Monogatari 1, with minor plot differences here and there. The games battles are like those in the other games, but interestingly take on a side view, much like Madou Monogatari: Hanamaru Dai Youchienji. The game holds the distinction of being the final Mega Drive game released in Japan.
Differences between Madou 1
- Instead of dividing the action into three or four windows, it is divided into two wider ones. Additionally, Arle's face is obscuring the top view window.
- As noted above, the battles have a side view style similar to Hanamaru Dai Youchienji.
- There is a compass in the top right corner of the screen, indicating the players walking direction. This was later incorporated into Madou Monogatari: Tower of the Magician, but in that game, the compass lies in the center.
- Arle's face while walking is at a 3/4 view. In the original, her face always faced forward towards the player.
- Like the MSX version, Mamono is the final boss instead of Fudoushi. However, right after Mamono, another final battle with Satan (who is a silhouette (闇の貴公子, Yami no Kikōshi; lit. Dark Prince, Dark Nobleman, Dark Noble, Prince of (the) Darkness, Nobleman of (the) Darkness or Noble of (the) Darkness)) commences but only on certain circumstances.
- Camus has a bigger role in the game and the player controls him for the first half of the additional battle, and then is given Arle back for the second half.
- Camus is also an optional boss at one point.
- Doppelganger Arle has red armor instead of looking exactly like regular Arle with Red eyes.
- There is another doppelganger of Arle except with a different shade of armor who causes trouble called Warle.
- Two new enemies, Billy Burn and Mrs. Eve, make their only appearance in this game.
- Carbuncle will randomly appear and either help or attack Arle during battles.
- The game has more humorous situations than it's MSX/PC98/Gamegear/PCE counterparts, including Arle's Jugemu attack, which shows silly cutscenes when used.
- An example of one possible outcome is a view of Teacher watching the tower, and then an explosion emits from a window. Knowing it's likely Arle, she produces a sweat drop.
- Lala, a new character, makes random appearances.
- The scene where Arle's classmates turn into hideous creatures are taken out.
- A control and timing attack system is used instead of the one you regularly use.
- Fudoushi, Komori Gal, Kurogga, Rotting Person, and a few other characters are taken out.
- Schezo may appear with a Ruipanko spell to scare enemies away.
Enemies
- Billy Burn
- Blue Puyo
- Cait Sith
- Doppelganger
- Green Puyo
- Incubus
- Ko-Draco
- Mrs. Eve
- Nasu Grave
- Nomi-san
- Oyuki
- Panotty
- Purple Puyo
- Red Puyo
- Sasoriman
- Skeleton T
- Suketoudara
- Uroko Ningyo
- Wight
- Witch
- Yellow Puyo
Bosses
- Camus (optional)
- Cockatrice
- Dark Prince's Silhouette (optional)
- Friendly Doppelganger
- Mamono
- Mamono (blue dwarf form)
- Mamono (white-gem fighter form)
- Skeleton T
- Warle
Friendly Characters
- Camus
- Carbuncle
- Healing Fairy
- Lala
- Pakista
- Parara
- Schezo (only summoned)
- Teacher
- Tenori Zoh
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