Puyo Puyo Fever

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Puyo Puyo Fever
Puyo Puyo Fever Box Art PS2.jpg
Puyo Puyo Fever Box Art (PlayStation 2)
DevelopersSonic Team, Namco
PublishersSega, Atlus, THQ, Namco, Ignition Entertainment
PlatformsArcade, Dreamcast, Gamecube, Game Boy Advance, Nintendo DS, PlayStation 2, PlayStation Portable, Windows, Xbox, Mac OS, Palm OS, Pocket PC, Xbox 360, Sony Walkman
Players1-8 players
Release dateArcade
Japan November 26, 2003

PlayStation 2

Japan February 4, 2004
Europe February 27, 2004

Dreamcast

Japan February 24, 2004

Gamecube

Japan March 24, 2004
United States July 20, 2004
Europe February 27, 2004

Game Boy Advance

Japan July 24, 2004
Europe March 24, 2005

Nintendo DS

Japan December 24, 2004
United States May 3, 2005
Europe June 23, 2006

PlayStation Portable

Japan December 24, 2004
Europe May 19, 2006

Windows

Japan September 24, 2004

Xbox

Japan April 24, 2004
Europe February 27, 2004

Mac OS

Japan June 24, 2004

Palm OS

Japan November 24, 2004

Pocket PC

Japan October 24, 2004

Puyo Puyo Fever (ぷよぷよフィーバー, Puyopuyo Fība), known in English versions as Puyo Pop Fever was the first Puyo Puyo game in the Fever series. The first version was developed for the Sega Dreamcast-based NAOMI arcade hardware by Namco Hometek and Sonic Team, and the game was ported to a wide variety of then-contemporary platforms. Sega published all versions in Japan, while some of the versions were published internationally by other companies: Sega of America published the North American GameCube version, Atlus published the North American Nintendo DS version, Sega of Europe published the European GameCube, PlayStation 2, and Xbox versions, and THQ published the European Game Boy Advance version. The PlayStation Portable version was listed for a U.S. release, but the release never occurred.

This game is followed up by a direct sequel, Puyo Puyo Fever 2.

Gameplay

A new addition to the Puyo Puyo game mechanics is Fever mode, which is the default mode for all single player courses and Free Battle. This occurs when a bar in the middle of the screen is filled up. To fill the bar, one must offset Nuisance Puyo waiting above their board. Each chain will fill one space in the Fever gauge until it is full, which is when Fever activates. In Fever mode, a preset chain will fall onto a cleared field. In a limited amount of time, one must find a "trigger point" in the puzzle, which will cause a major chain to go off and attack the opponent. Once a chain is made, another puzzle falls, bigger and more complicated than the previous one. This keeps occurring until time runs out, then it returns the player to his or her original field. Tsu rule also returns, and a variant of Fever mode, Trap is also playable, where Fever mode makes you weaker.

Playable Characters

Story

The game's story mode is divided into three courses that follow the adventure about Amitie, a spunky girl who attends a magic school, where she is taught by Accord how to cast magical spells using Puyo. In the main story of the game, Accord has lost her Flying Cane, the equivalent of a magic wand, and claims to have a reward for the student who can find it. The player plays the role of Amitie as she ventures across the Puyo Puyo Fever world to find the cane, while meeting many wacky characters along the way and battling them. In a harder version of the story mode, one plays as Amitie's rival, Raffina. Which story mode one is playing determines what characters one will meet and which ultimately finds the wand. When playing as Raffina near to the end of the game, it is revealed that Accord never actually lost her flying cane. She then plans on revealing Accord's and Popoi's secret, but fails in her ending, as she is knocked unconscious by Accord, losing all memories of the flying cane incident. She regains consciousness near her school where Amitie and her friends congratulate her.

All three courses in the Arcade, Dreamcast, GBA, DS, PSP, and PC versions, can be played as with other characters. However, this causes the game to skip past all cutscenes.

RunRun Course

By default, you play as Amitie during the RunRun Course.

  1. Lidelle
  2. Tarutaru
  3. Accord

WakuWaku Course

By default, you play as Amitie during the WakuWaku Course.

  1. Raffina
  2. Oshare Bones
  3. Lidelle
  4. Donguri Gaeru
  5. Klug
  6. Frankensteins
  7. Arle
  8. Popoi

HaraHara Course

By default, you play as Raffina during the HaraHara Course.

  1. Onion Pixie
  2. Klug
  3. Ocean Prince
  4. Tarutaru
  5. Yu
  6. Hohow Bird
  7. Accord
  8. Popoi (Carbuncle if certain conditions are met.)
  • Specifically, to challenge Carbuncle, the player must have used either 0 continues or a multiple of 7 continues, and have either must not entered Fever more than 4 or less than 12 times.

Soundtrack

Song Description
Japanese Name Romanization Translation Amazon Localization In-Game Usage
ぷよぷよフィーバー! Puyopuyo Fiibaa! Puyo Puyo Fever!
Puyo Pop Fever!
Title Theme
メニューだよ Menyuu da yo It's the Menu Menu Time! Main Menu
Character Select
先生の授業ですよ Sensei no jugyou desu yo It's the Teacher's Lesson Ms. Accord's Lesson How to Play Cutscene
HaraHara Stage 7 (GBA/DS)
いつかの時代…どこかの世界… Itsuka no jidai... doko ka no sekai... Once Upon a Time, in Another World... Story Mode Intro
ぷよフィ漫才~おっとり系~ Puyofi Manzai ~ Ottori-kei ~ Puyo Fever Skit - Calm Puyo Puyo Fever Dialogue - Chill (Lidelle, Tartar, Accord)
(Donguri Gaeru, Arle, Onion Pixie)
(Ocean Prince) Cutscene
ぷよフィ漫才~ドタバタ系~ Puyofi Manzai ~ Dotabata-kei ~ Puyo Fever Skit - Noisy Puyo Puyo Fever Dialogue - Upbeat (Raffina, Dapper Bones, Klug)
(Frank & Stein, Yu, Hoho)
Cutscene
我輩は魔王だニャ Wagahai-wa maou da nya I'm the Demon King, meow! The Feline Demon King (Popoi, Carbuncle) Cutscene
アミティと飛翔の杖 Amiti to hishou-no tsue Amitie and the Flying Cane WakuWaku Ending
ラフィーナと先生のごほうび Rafiina to sensei-no gohoubi Raffina and the Teacher's Reward Raffine's Reward HaraHara Ending
STAFF CREDITS OF PUYOPUYO FEVER Puyo Puyo Fever Credits Staff Roll
たいへんよくできました Taihen yoku de kimashita You Did Very Well Gold Star! Rankings
ぷよぷよ勝負、いっきまーす! Puyopuyo shobu, ikkimasu! Puyo Puyo Match, Here I Come! Let the Puyo Match Begin RunRun 1 & 2
WakuWaku 1 - 3/4 (Handheld)
HaraHara 1 - 3
たのしいぷよぷよ地獄! Tanoshii Puyopuyo Jigoku! Fun Puyo Puyo Hell! Puyo Puyo FUNderworld! RunRun Accord
WakuWaku 4/5 & 6
HaraHara 4 - 6/7 (Console)
みんなで対戦!朝までぷよぷよ Minna de taisen! Asa made Puyopuyo Everybody Fight! Puyo Puyo Until Morning Puyo Puyo All Night Fight! Free/Multiplayer Battle
WakuWaku Arle
HaraHara Carbuncle
へっぽこ魔王最強伝説 Heppoko maou saikyou densetsu Ultimate Legend of the Untrained Demon King Vs. Popoi (Story)
フィーバーモード突入! Fiibaa Moodo Totsunyuu! Rushing Into Fever Mode! Ready for Fever Mode! Fever Mode
のんびりとこぷよ Nonbiri Toko Puyo Carefree Puyo Laid-back Endless Puyo Endless Mode
Endless Mission
とことんフィーバー! Tokoton Fiibaa! Endless Fever! Endless Fever
コンティニューする? Kontinyuu suru? Continue? Continuing
ゲームオーバー! Geemu Oobaa! Game Over! Game Over

Netplay

The PC (Windows) version is the first Puyo Puyo game to feature online connectivity in order to play against other players (Puyo Puyo Sun previously featured netplay via TCP/IP, but you could not verse random players). Initially, it was free to play online, but as of June 24, 2008 free online play has been discontinued and now one must purchase version 2.0 of the PC version, which includes a user ID and password.

Version 1.x only supports playing using the Fever rule when playing against a stranger, although as of version 2.0 it is possible to play using either the Fever rule or Tsu rule. When playing against a friend (which can be accessed through the game's chat room) it's possible to choose any rules available to the player in the Everybody Puyo Puyo menu.

Free alternatives to play online include:

Carnival Edition

Puyo Puyo Fever: Carnival Edition was a special version of Puyo Puyo Fever Sega created in order to celebrate the 15th Anniversary of the Puyo Puyo series. It was free for all players and despite containing the full version of Puyo Puyo Fever, the player could only play Endless modes or take place in online matches; Single Player mode is disabled. Every month starting from March 2006 to December 2006 it featured a different character that the player could play against. If the player managed to beat this special character, they would then be able to enter into a contest and win some Puyo merchandise.

Characters

March
Sonic the Hedgehog was the special character during the for of March. He used the Sonic Riders artwork and the Sonic Riders music for his battle theme.
April
The protagonist from The Rub Rabbits! was the special character for the month of April. He used music from said game for his battle and fever theme.
May
Koriki Choshu, a Japanese comedian, was the special character for the month of May. He has no special battle theme.
June
Akira Yuki from Virtua Fighter series was the special character for the month of June. He used his own battle and fever theme.
July
Sakura Shinguji from Sakura Wars was the special character for the month of July. She used her own fever music but not battle theme.
August
Karen Erra from Phantasy Star Universe was the special character for the month of August. She used her own battle and fever theme.
September
Characters from Bakugan was the special character for the month of September. He has no special battle theme. (Puyo Puyo! 15th Anniversary was announced a couple of days before this event.)
October
Cyrille from Shining Force EXA was the special character for the month of October. She has her own battle and fever theme.
November
AiAi from the Super Monkey Ball series was the special character for the month of November. He has his own battle and fever theme.
December
Satan was the special character for the month of December and was the last special character. He uses Arle's theme from Puyo Puyo! 15th Anniversary for his battle music and the fever theme from Puyo Puyo! 15th Anniversary for his fever theme. (Puyo Puyo! 15th Anniversary was released shortly before this event.)

Version 1.12 of the PC version of Puyo Puyo Fever is based off of the Carnival Edition. Although none of the Carnival Edition specific features are present, numerous leftover traces can be found throughout the game's executable and launcher.

Gallery

Quotes

  • "Oh, Klug (Damn! If it isn't Mr. Goody Two Shoes.)"
  • "Oh Miss Raffine... Now don't be a brat."
  • "Come hither you peasant."
  • "Is this golden axe what you have been seeking? Or possibly this silver axe?"
  • "Don't you ever shut up? Geez!"

Bugs

  • In the Dreamcast and PC versions, it's possible to fight against Carbuncle without meeting the conditions to unlock him. It's also possible to unlock Popoi at the same time.
    1. Play against Popoi and keep on losing until you are on your 6th continue.
    2. Lose the match again. This time, when it asks you if you wish to save your replay, select Yes.
    3. Exit out of the replay screen (it's not necessary to save the replay, but you can if you want).
    4. When the match starts you'll be facing off against Carbuncle.
    The reason this works is because when you return from the replay menu, the game has to reload all the data for the match. When the game sees that you have used your 7th (or multiple of 7th) continue, the game will load the match for Carbuncle instead of Popoi. Note that this will not unlock the Raffina vs Carbuncle cutscene.
  • Replays of long online matches may sometimes go out of sync during the middle of the match.
  • In the PC version, sometimes when the Fever meter is full, you do not immediately enter Fever and have to drop another piece. In addition, sometimes the game may skip voice clips for seemingly no reason.

Trivia

  • Puyo Puyo Fever is the last game created by Sega for the Dreamcast.
  • Puyo Puyo Fever is the second game developed by Sonic Team to spawn a numbered sequel, behind Sonic the Hedgehog.
  • Following Puyo Pop Fever, there was a 13-year gap in which no Puyo Puyo games were released in English. Ports of Puyo Puyo Tsu were released outside of Japan during this period, but they were untranslated. Puyo Puyo Tetris would be the next game to be localized, in 2017.
  • Puyo Puyo Fever is the first mainline Puyo Puyo game in which the voice work is consistent across all releases.
    • Puyo Puyo CD and Puyo Puyo CD Tsu replace the original voice work from the 1992 Puyo Puyo and Puyo Puyo Tsu respectively. Additionally, Arle has four different voice actresses across the various releases of Tsu.
    • Puyo Puyo Sun saw the voice actors for Skeleton T, Incubus, and Rulue recast after the Sega Saturn port.
    • Pocket Puyo Puyo~n reuses Puyo Puyo Sun voice work in many places.
    • However, Klug's first chain is slightly different in the DS version, as he does not elongate the "aa" part of "Saa" anymore. This voice is still provided by Mie Sonozaki.
  • Of the four Puyo Puyo games that contain both Arle Nadja and English voice acting (the 1992 Puyo Puyo, Puyo Pop Fever, Puyo Puyo Tetris, and Puyo Puyo Champions), Puyo Pop Fever is the only one that is not playable on the Nintendo Switch.

External links