Kidou Gekidan Haro Ichiza: Haro no Puyo Puyo

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Kidou Gekidan Haro Ichiza: Haro no Puyo Puyo
Kidou Gekidan title.png
Title Screen
DeveloperSega, Bandai
PlatformGame Boy Advance
ModesSingle Player, Multi Player
Players1-2 players
Release dateJapan July 21, 2005

Kidou Gekidan Haro Ichiza: Haro no Puyo Puyo (機動劇団はろ一座 ハロのぷよぷよ, Mobile Theatrical Company Haro: Haro's Puyo Puyo) is a Puyo Puyo game developed by Bandai (with a license granted by Sega) for the Game Boy Advance. It is based on the Mobile Suit Gundam robot anime, and utilizes an artstyle and storytelling approach akin to the satirical SD Gundam OVAs.


Haro no Puyo Puyo uses a five-color variation of Tsu rule. There are slight changes to the overall game flow; namely, lateral movement speed is constant when the D-Pad is held left or right (most Puyo Puyo games increase movement speed when the joystick/D-Pad is held), and there is also a notable delay when the player fully offsets Nuisance Puyo. Visually, the game replaces Puyo with the Gundam franchise's iconic mascot, Haro.

The game features single-player, multiplayer, and Endless modes. The single-player mode is an AI gauntlet akin to most Puyo Puyo games, with cutscenes featuring Mobile Suit Gundam's most iconic characters. In Endless mode, players attempt to match Puyo until they are defeated while fending off periodic Nuisance attacks.

The game places a heavy emphasis on "chain phrases," the vocal clips that play when characters make chains. In Haro no Puyo Puyo, each character's phrases are fully customizable, with several phrases unlocking whenever the player clears the single-player mode. The player can also choose to either make the character restart their chain phrases with each new chain sequence (as in most other Puyo Puyo games), or loop. (For example, if the player made a 5-chain, the next chain sequence would start with the 6-chain phrase.)


The characters are listed by their appearance in the introduction demo.

Main Characters

  • Amuro Ray - A teenage boy from Side 7 who finds himself thrust into the One Year War.
  • Char Aznable - A charismatic Zeon pilot nicknamed "The Red Comet."
  • Sayla Mass - A young woman who is actually Char's long-lost sister.
  • Lalah Sune - A mysterious girl with powerful "Newtype" psychic abilities.
  • Bright Noa - The young, stern captain of the Federation battleship White Base.
  • Ramba Ral - A determined middle-aged Zeon soldier who Amuro battles in the desert.
  • Sleggar Law - A flirtatious, carefree Federation ace.
  • M'Quve - A Zeon colonel with an unusual fascination with vases.

Final Bosses

  • Gihren Zabi - The leader of Zeon in everything but name. (Final Boss, becomes playable after defeated)
  • Shibo - A sentient vase. (True Final Boss that challenges you at the end of story mode if you don't use any continues. Becomes playable in multiplayer/endless mode after being defeated in story mode.


  • Haros in Mobile Suit Gundam and its canon sequels are exclusively green. The blue, violet, yellow, and orange Haros featured in this game were introduced in Mobile Suit Gundam SEED, a series that takes place in an entirely unrelated timeline.