Madou Monogatari: Hanamaru Dai Youchienji

From Puyo Nexus Wiki
Jump to: navigation, search
Madou Monogatari: Hanamaru Dai Youchienji
MadouMonogatariHanamaruDaiYouchienji.jpg
Boxart of Madou Monogatari: Hanamaru Dai Youchienji
DeveloperCompile
PublishersTokuma Shoten
PlatformsSuper Famicom
Players1 player
Release dateJanuary 12, 1996

Madou Monogatari: Hanamaru Dai Youchienji (魔導物語 はなまる大幼稚園児 Madō Monogatari Hanamaru Dai Yōchienji, translated as "Madou Monogatari: Big Kindergarten Kids") is a role-playing video game for the Super Famicom released in Japan on January 12, 1996.

It's the objective of the game collect eight gemstones hidden around the world.

Gameplay

The game drops the front view perspective of the original Madou Monogatari games but still has similar gameplay elements. Arle's stats are still displayed by her character portrait and the things she says, alongside a menu which displays her abilities more clearly. For example, she says "I'm supercharged! This is perfect!" when she's at full health.

Experience points are measured by jewels around the interface bar, and levelling up restores health and magic back to full. Arle can buy and equip various rods and rings on her quest, with the currency being cookies. In dungeons enemies will randomly encounter Arle while she walks around. The dungeons are also filled with various puzzles, for example in Zoh Daimaoh's palace there are four ways, but only one is safe for going because the other ones will wash Arle away with a blow of water. Arle will also acquire various accessories throughout the game, like the Ribbit Boots which will allow her to perform jumps. The game's menus are all picture based.

Select while on the overworld is how you open up your map. Talking to Arle's grandmother can tell you where to find any remaining stones, which uses the same map interface. A fast travel system is present in the flying squirrel stations which can be found near towns, and cost 5 cookies (the currency of this game).

Battles

Battles are fought in a side view perspective where Arle faces off against an opponent. There's always a short but humorous conversation between Arle and her enemy before the battle starts, which can be skipped by pressing B if it isn't the first time encountering them. First Arle has to choose what to do, casting a spell, using an item or run away. As she is only five in this game she can't attack physically and has to rely on her magic. The game has a wide arrange of spells with some of them being refined by reading plaques on the overworld. Arle can cast Fire, Ice Storm, and Thunder without losing any magic, but every other spell will drain her magic power. After Arle finished her action the enemy will attack or prepare for a bigger attack, however bosses are often fast enough to go first and reverse the order. A message will show how much life the enemy and Arle have left. When Arle is defeated in battle the game ends, and immediately after the player is sent back to the file select.

Enemies

Bosses

Friendly Characters

Trivia

  • The game appears to be a retelling of the original Madou Monogatari game, mostly because of the similar storyline.
  • Most of Arle's and her enemy's battle sprites are taken and/or edited from Puyo Puyo Tsu.
  • A majority of Tsu's voice samples were also recycled.