Madou Monogatari I: Mitsu no Madoukyuu

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Madou Monogatari I: Mitsu no Madoukyuu

Boxart for Madou Monogatari I: Mitsu no Madoukyuu
DeveloperCompile
PublisherSega
PlatformsGame Gear, Windows, Mobile, iOS

Game Gear

Japan December 3, 1993

Mobile

Japan August 1, 2008

Windows (via Madou Monogatari Kyu-kyoku Taizen Yon: GG I-II-III & A)

Japan September 28, 2018

iOS (via PicoPico app)

Japan February 15, 2021

Windows (via ProjectEGG)

Japan November 14, 2023
Players1 player

Madou Monogatari I: Mitsu no Madoukyuu ( 魔導物語I 3つの魔導球 Madō monogatari mitsu no madōukyuu) is a remake of the first game in the Madou Monogatari series adapted from Madou Monogatari 1-2-3 and was developed by Compile and published by Sega in 1993 for the Game Gear. Unlike the previous releases on the MSX2 and PC-9801 which contained all three games of the Madou Monogatari 1-2-3 trilogy in one package, this would mark the first time a game from the trilogy would be released individually, excluding the MSX2 beta version of Madou Monogatari 2 included in Disc Station Special #5.

An enhanced port of the game was released for Japanese mobile phones in 2008 by D4 Enterprise featuring upscaled sprites and new features such as a bestiary and an optional simulated 3D smoothing effect while navigating. Due to limitations of mobile phones of the time, the majority of the voice samples were removed from this version.

Story

As seen in the two previous releases, in order to graduate from Magic Kindergarten, six-year-old Arle Nadja must complete her graduation exam inside the Magic Tower filled with illusion monsters and collect three magic spheres hidden inside the tower.

Differences from Previous Versions

  • A dream sequence is added to the game's intro cutscene, foreshadowing Arle's encounter with Cockatrice later into the game.
  • This version of the game is heavily based on the PC-98 version despite using a visual style much more reminiscent of the original MSX2 version.
    • The enemy battle theme introduced in the PC-98 version is used for this version and would continue to become a recurring song in later games.
    • The first 6 floors of the game use the exact same layout as the PC-98 version with only a few minor differences.
    • Fudoushi reappears as the game's final boss instead of Mamono, the final boss of the MSX2 version.
  • The MSX2 and PC-98 versions both consisted of only 6 floors inside the Magic Tower, while the Game Gear version adds a 7th and 8th floor as well as two basement floors.
  • Camus makes his debut in this game as Arle's rival. Camus would later reappear with a much more significant role in the Mega Drive remake of Madou Monogatari I

Enemies

Bosses

Merchants

Trivia

  • Parara is mistakingly referred to as Tautau, a different merchant character that previously had only appeared in the PC-98 version of the game. This supposedly angered Moo Niitani, the president of Compile.[1]

Notes