Madou Monogatari I (Mega Drive)

From Puyo Nexus Wiki
(Redirected from Madou Monogatari: Genesis)
Jump to: navigation, search
Madou Monogatari I
MegaDriveMadouBox.jpg
DeveloperCompile
PublishersCompile
Sega (MD Mini)
PlatformsMega Drive
Mega Drive Mini
Players1 player
Release dateMega Drive
Japan March 22, 1996

Mega Drive Mini

Japan September 19, 2019

Madou Monogatari I, often referred to as Madou Monogatari: Genesis to differentiate it from other, similarly-titled games, is the only Madou Monogatari game to appear on the Sega Mega Drive. It is essentially, a toned down version of Madou Monogatari 1, with minor plot differences here and there. The games battles are like those in the other games, but interestingly take on a side view, much like Madou Monogatari: Hanamaru Dai Youchienji. The game holds the distinction of being the final Mega Drive game released in Japan.

Differences between Madou 1

  • Instead of dividing the action into three or four windows, it is divided into two wider ones. Additionally, Arle's face is obscuring the top view window.
  • As noted above, the battles have a side view style similar to Hanamaru Dai Youchienji.
  • There is a compass in the top right corner of the screen, indicating the players walking direction. This was later incorporated into Madou Monogatari: Tower of the Magician, but in that game, the compass lies in the center.
  • Arle's face while walking is at a 3/4 view. In the original, her face always faced forward towards the player.
  • Like the MSX version, Mamono is the final boss instead of Fudoushi. However, right after Mamono, another final battle with Satan (who is a silhouette (闇の貴公子, Yami no Kikōshi; lit. Dark Prince, Dark Nobleman, Dark Noble, Prince of (the) Darkness, Nobleman of (the) Darkness or Noble of (the) Darkness)) commences but only on certain circumstances.
  • Camus has a bigger role in the game and the player controls him for the first half of the additional battle, and then is given Arle back for the second half.
  • Camus is also an optional boss at one point.
  • Doppelganger Arle has red armor instead of looking exactly like regular Arle with Red eyes.
  • There is another doppelganger of Arle except with a different shade of armor who causes trouble called Warle.
  • Two new enemies, Billy Burn and Mrs. Eve, make their only appearance in this game.
  • Carbuncle will randomly appear and either help or attack Arle during battles.
  • The game has more humorous situations than it's MSX/PC98/Gamegear/PCE counterparts, including Arle's Jugemu attack, which shows silly cutscenes when used.
  • An example of one possible outcome is a view of Teacher watching the tower, and then an explosion emits from a window. Knowing it's likely Arle, she produces a sweat drop.
  • Lala, a new character, makes random appearances.
  • The scene where Arle's classmates turn into hideous creatures are taken out.
  • A control and timing attack system is used instead of the one you regularly use.
  • Fudoushi, Komori Gal, Kurogga, Rotting Person, and a few other characters are taken out.
  • Schezo may appear with a Ruipanko spell to scare enemies away.

Enemies

Bosses

Friendly Characters