Sinoc's Factory 3
Sinoc's Factory 3 | |
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Level 1 Battle | |
Developer | Xerodox |
Sinoc's Factory 3 is the sequel to Sinoc's Factory 2, and like both of the previous games it follows a similar style of Columns. It was written in 2003 in Visual Basic 6.
Graphics and Effects
Sinoc's Factory 3 used all of the graphics from Sinoc's Factory 2. The game never left Beta so any new graphics or boards that might have been in the works were never completed. The music was different though. It was a little more varied but still mainly from Sonic games.
Controls
- Escape
- Exit.
Player 1
- Cursor key left/right
- Move the piece left or right respectively.
- Cursor key down
- Move the piece down. Note this had to be pressed multiple times.
- Space
- Rotate pieces.
Player 2
- Number pad 4/6
- Move the piece left or right respectively.
- Number pad 5
- Move the piece down. Note this had to be pressed multiple times.
- Number pad 8
- Rotate pieces.
Gameplay
Sinoc's Factory 3 has the same stage mode as Sinoc's Factory 2, with one difference. Sun Puyo now drop if you counter any Nuisance Puyo pending. The earthquake, luck and time modes were all taken out of the game - the only working new addition was the two player VS mode.
Sinoc's Factory 3 uses the same scoring system as Sinoc's Factory 2 and Sinoc's Factory.
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