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Not to be confused with the Offset rule, a Counter is a chain that is capable of absorbing several lines of garbage and still be triggerable. Remember, no matter how much garbage the opponent sends you, the max that can fall at once is 5 lines (one rock). So ideally, you want your trigger to be at least 6 Columns higher than the next column over.

Holy Counter

Holy Counter (ホーリーカウンター) refers to making a counter using only the left 2 Columns of the board. Any arrangement of Puyo that achieves that is considered a Holy Counter. But for reference, the most popular Holy Counter is the following form:

Chain Chain

Evil Counter

Evil Counter (イービルカウンター) refers to making a counter using the right 3 Columns of the board. Since you have 3 Columns to work with, it's easier to make the counter itself, but you'd be hard-pressed to make a decent tail.

Chain Chain

Double Counter

Instead of 5 lines of garbage, Double Counters (ダブルカウンター) are designed to absorb 10 lines of garbage (two rocks). Thus, you have Double Holy Counters (ダブルホーリーカウンター) and Double Evil Counters (ダブルイービルカウンター).

Chain Chain

Dam Counter

Dam Counters (ダムンター) will power at the end.


Matsukane Counter

The Matsukane Counter is built in the middle of the board instead of up against the wall. Can be useful as an "afterchain".

Chain Chain

Successive Counter

In a Successive Counter (サクセションカウンター), first you pop a chain on one side of the board, then you use the cleared space to absorb another rock and pop the chain on the other side.

Chain Chain Chain Chain

Tanakacchi Style Counter

The Tanakacchi Style Counter (タナカッチ式カウンター) is another counter that's built in the middle of your board.

Chain Chain

Ino Style Counter

The Ino Style Counter (イノ式カウンター) can counter on the left, or you can pop the groups on the right for a Power Chain. There's also less counting involved in Column 3.

Chain Chain