Puyo Puyo Tsu/Port Comparison
This is a comparison chart for most of Puyo Puyo Tsu's various ports.
Overview
Unlike the first Puyo Puyo's ports, which had a mostly-consistent featureset, Tsu ports vary in gameplay modes and other traits. This page will describe the major differences between each version.
Floor Target
This is the EXP total that the player must reach in Normal mode before they can advance to the next floor.
Masked Satan Target
This is the EXP total that the player must reach in Normal mode before they can battle Masked Satan instead of the regular Satan.
Beginner Courses
This describes whether or not the game in question has at least one Beginner's course. If it does, this cell also displays the number of Beginner's Courses that the game contains.
Expert Course
This describes whether or not the game in question contains an Expert mode.
Endless
This describes whether or not the game in question contains an Endless mode. If it does, this cell also displays whether or not the game in question contains Carbuncle and Big Puyo items.
Nazo Puyo
This describes whether or not the game in question contains a Nazo Puyo mode. See below for more details.
Voice Actress
Lines were recorded for Tsu on at least three separate occasions. As Arle's voice is the most prevalent in the game, her voice actress will be used to denote each vocal set.
- Mami Inoue voiced Arle in the early versions of Puyo Puyo Tsu and spinoffs released around the same timeframe. Her lines, along with the entire casts' lines, were redone for the Sega Saturn port.
- Minako Ozawa was selected from a Compile-ran audition to replace Mami Inoue, starting with the PlayStation port. She would reprise the role in Puyo Puyo Sun and every Puyo Puyo-related spinoff until Puyo Puyo DA!
- Kotono Mitsuishi, Arle's voice actress from Puyo Puyo CD, reprised her role in Puyo Puyo CD Tsu. She would later voice Arle in Madou Monogatari I Honoo No Sotsuenji.
- Hiromi Miura, an RCC Broadcasting employee (like Arle's first voice actress, Reiko Kurusu), voiced Arle in Puyo Puyo Tsu Perfect Set. Unlike the other voice actresses, she did not reprise the role in any other Puyo Puyo games.
Before Battle
Before battles in Normal mode, many ports will either display a short description of the opponent character or display a cutscene featuring Arle and the upcoming opponent.
Chart
System(s) | Floor 1 Target | Floor 2 Target | Floor 3 Target | Floor 4 Target | Floor 5 Target | Masked Satan Target | Beginner Courses | Expert Course | Endless | Nazo Puyo | Voice Actress | Before Battle |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Arcade Mega Drive |
15000 | 45000 | 80000 | 120000 | 150000 | 180000 | No | No | No | No | Mami Inoue (Arcade) | Enemy Description |
Game Gear | 25000 | 70000 | 120000 | 160000 | 200000 | N/A | No | No | No | No | N/A | N/A |
Sega Saturn | 15000 | 45000 | 80000 | 120000 | 150000 | 180000 | 1 (Saturn) | Yes (Saturn) | No | No | Mami Inoue (Saturn) | Cutscene |
PC-9821 | 15000 | 45000 | 80000 | 120000 | 150000 | 180000 | No | No | Yes (Items: Unknown) | No | Mami Inoue (Saturn) | Enemy Description |
Super Famicom (1st) | 30000 | 60000 | 90000 | 120000 | 140000 | 180000 | 1 (SFC) | No | Yes (Items: Yes) | No | Mami Inoue (Saturn) | Cutscene |
Super Famicom (Remix) | 30000 | 60000 | 90000 | 120000 | 140000 | 180000 | 3 (Remix) | Yes (Remix) | Yes (Items: Yes) | No | Mami Inoue (Saturn) | Cutscene |
PC-Engine CD | 15000 | 45000 | 80000 | 120000 | 150000 | 180000 | No | Yes (PCE)1 | No | No | Kotono Mitsuishi | Both2 |
PlayStation | 25000 | 70000 | 115000 | 160000 | 190000 | 230000 | 3 (PSX) | Yes (Saturn) | Yes (Items: No) | No | Minako Ozawa | Cutscene |
PlayStation 2 | 25000 | 70000 | 115000 | 160000 | 190000 | 230000 | 3 (PSX) | Yes (Saturn) | Yes (Items: No) | Yes | Hiromi Miura | Cutscene |
Windows 95 Macintosh |
15000 | 45000 | 80000 | 120000 | 150000 | 180000 | No | No | Yes (Items: Unknown) | Yes | Minako Ozawa | Enemy Description |
Game Boy | 30000 | 60000 | 90000 | 120000 | 140000 | 180000 | 3 (Remix) | Yes (Remix) | Yes (Items: Yes) | No | N/A | N/A |
Neo Geo Pocket Color | 30000 | 60000 | 90000 | 120000 | 140000 | 180000 | 3 (Remix) | Yes (Remix) | Yes (Items: Yes) | No | Minako Ozawa | N/A |
WonderSwan | 30000 | 60000 | 90000 | 120000 | 140000 | 180000 | 3 (Remix) | Yes (Remix) | Yes (Items: Yes) | No | Mami Inoue (Saturn) | Enemy Description |
Nintendo Switch | 15000 | 45000 | 80000 | 120000 | 150000 | 180000 | No | Yes (PCE)3 | No | No | Mami Inoue (Arcade) | Enemy Description |
1 Known as "Arrange" mode.
2 Enemy Descriptions normally, Cutscenes in Arrange.
3 Known as "Endurance" mode.
Beginner Courses
In the Sega Saturn version, the field background of the floor corresponding to the stage number is used (e.g. floor 1 background for the stage 1), while an arrangement of "Theme of Puyo Puyo", the normal stages 1-8 theme of the original Puyo Puyo plays for the entire course.
Sega Saturn
Super Puyo Puyo Tsu
This port uses a unique field background for Beginner Courses, as well as the Endless/cutscene music playing for the entire course in the original version. In Super Puyo Puyo Tsu Remix, cutscenes only play at the final stage (final two stages in the case of the final course). Additionally, each course has a unique ending, with the final course's being identical to the one used in the original. In the Game Boy version, this was changed to be based on the first half of the Expert Course ending. Lastly, the Normal Course's music tracks are used depending on the stage, in addition to the Endless/cutscene music like the original.
Original
- Owlbear
- Banshee Trio
- Zombie
- Nohoho, if the player does not use a continue
Remix
- Beginning (はじめて)
- Skeleton-T (Plays the Endless/Cutscene music)
- Parara
- Owlbear (Area C)
- Experienced (なれた)
- Mini Zombie (Area B)
- Momomo
- Dragon
- Uroko Sakana Bito
- Zombie (Area C)
- Graduation (そつぎょう)
- Nasu Grave (Area A)
- Pakista
- Suketoudara
- Harpy
- Mummy (Area C)
- Zoh Daimaoh
- Banshee Trio (Area D)
- Nohoho, if the player does not use a continue
PlayStation
Like Super Puyo Puyo Tsu Remix, cutscenes only play at the final stage (final two stages in the case of the final course). However, only the final course feature an ending cutscene, unlike in Super Puyo Puyo Tsu Remix, with the first two courses instead transitioning directly to the play record screen. Additionally, both of Lycanthrope and Scylla's cutscenes switched their place; the ones used for the Expert Course in the Sega Saturn version now plays in the Beginner Course and vice versa. Much like the Sega Saturn version, the field background of the floor corresponding to the stage number is used (e.g. floor 1 background for the stage 1), and an arrangement of "Theme of Puyo Puyo", the normal stages 1-8 theme of the original Puyo Puyo play for the entire course.
- Beginning (はじめて)
- Experienced (なれた)
- Graduation (そつぎょう)
Expert Courses
Sega Saturn
The player battles Lycanthrope, Scylla, Incubus, and Cockatrice, and then every character in the order that they appear on the Normal mode's tower. This includes every hidden battle except the two Masked Satans. Three unique music tracks are used during battles; one for the characters appear in floors 1 and 2 as well as Lycanthrope, Scylla, Incubus and Cockatrice, one for the hidden battle characters, and another for the characters appear in floors 3-5. The last of which, was repurposed in Super Puyo Puyo Tsu for the Beginner Course (Stages 1 and 2 of the first course in Remix), as well as the Endless mode and cutscenes. The characters appear in the floor 6 uses the same music as the Normal Course. Additionally, the first 4 characters use the "wooden" field background used in the multiplayer mode, while the rest's field backgrounds are identical to their appearances in the Normal Course.
Similar order goes for the PlayStation port, with different music and different voice actress.
CD Tsu (PCE)
The player battles every character in the order that they appear on the Normal mode's tower. This includes every hidden battle except the first floor's Masked Satan. The field backgrounds and music tracks are identical to their appearances in the Normal Course. The cutscenes that play depend on the "Animation" setting in the options menu, with Arrange1 emulating the Normal mode cutscenes in other ports while Arrange2 emulates the Expert mode cutscenes in the Sega Saturn version.
SEGA AGES Puyo Puyo 2 uses a similar order in its Endurance mode. Since it is effectively a regular arcade playthrough modded to remove the roulette and points threshholds, it utilizes the same pre-battle enemy descriptions as the standard Arcade mode.
Remix
Unlike the other two Expert courses, Remix's Expert mode order has no correlation to the characters' placement in Normal mode. There are no cutscenes except the ending, either. The same 5 music tracks used in the Normal and Beginner Courses are also used here. Additionally, Satan's field background is used for the entire course instead of transitioning as the player progresses.
- Will-o-Wisp (Plays the Practice/Endless/Cutscene music)
- Cait Sith
- Suketoudara
- Harpy
- Skeleton-T (Stage A)
- Baromett
- Nohoho
- Banshee Trio
- Nomi (Stage B)
- Panotty
- Sukiya Podes
- Nasu Grave
- Fufufu Remix
- Pakista
- Owlbear
- Mummy
- Mini Zombie
- Momomo
- Sasori Man
- Samurai Mole
- Uroko Sakana Bito (Stage C)
- Zombie
- Parara
- Witch
- Zoh Daimaoh
- Dragon
- Schezo Wegey
- Mamono
- Minotauros
- Draco Centauros
- Rulue
- Satan (Stage D)
- Masked Satan
Nazo Puyo
Windows '95 / Macintosh
In the Windows '95 and Macintosh versions, this mode is based upon the Nazo Puyo minigames included in the Windows '95 volumes of Disc Station; Arle wants to use a warp magic circle to go home, but Lycanthrope, Incubus and Scylla are blocking her way; she must battle them in Nazo Puyo to progress. The player can select the puzzle they want to play, and they can progress the level after clearing a set amount of puzzles. Playing all puzzles is optional, but the player is forced to progress the level after doing so.
PlayStation 2
Unlike the PC versions, the Nazo Puyo mode in the PlayStation 2 version is based on the first two Game Gear Nazo Puyo titles. Therefore, the player receive puzzles in a linear fashion instead of having a gameplay style akin to the PC version, but they also can save their progression. No cutscenes are played at all, but the UI aesthetic, music and the ending are reused from the PC versions. Additionally, the editor mode akin to other Nazo Puyo games are included, allowing the player to create their own puzzles.