PPQ:Leader Skill
The Leader Skill (リーダースキル) of a card is the skill effects that activates only when the card is set as the leader of a deck, or as the supporter (guildmates only).
List of Leader Skills
Stat boost
(Color) Attack Up
Attack of (color) cards increases to (rate)
Lv. 1 (1.5×) | Lv. 2 (2×) | ||||
---|---|---|---|---|---|
(Red) | |||||
(Blue) | |||||
(Green) | |||||
(Yellow) | |||||
(Purple) | |||||
(Color) HP Up
HP of (color) cards increases to (rate)
Lv. 1 (1.5×) | Lv. 2 (2×) | |||
---|---|---|---|---|
(Red) | ||||
(Blue) | ||||
(Green) | ||||
(Yellow) | ||||
(Purple) |
(Color) Recovery Up
Recovery of (color) cards increases to (rate)
Lv. 1 (1.5×) | Lv. 2 (2×) | ||||
---|---|---|---|---|---|
(Red) | |||||
(Blue) | |||||
(Green) | |||||
(Yellow) | |||||
(Purple) | |||||
(Color) Attack (Fixed Amount) Up
Attack of (color) cards increases by (fixed amount)
(500) | (1000) | |
---|---|---|
(Red) | ||
(Blue) | ||
(Green) | ||
(Yellow) | ||
(Purple) |
(Color) HP (Fixed Amount) Up
HP of (color) cards increases by (fixed amount)
(1000) | (2000) | (3000) | |
---|---|---|---|
(Red) | |||
(Blue) | |||
(Green) | |||
(Yellow) | |||
(Purple) | |||
(Color) Recovery (Fixed Amount) Up
Recovery of (color) cards increases by (fixed amount)
(200) | (400) | |
---|---|---|
(Purple) |
(Type) Attack Up
Attack of (type) cards increases to (rate)
Lv. 1 (1.2×) | Lv. 2 (1.5×) | Lv. 3 (1.8×) | |
---|---|---|---|
(Balance) | |||
(HP) | |||
(Attack) | |||
(Type) HP Up
HP of (type) cards increases to (rate)
Lv. 1 (1.2×) | Lv. 2 (1.5×) | Lv. 3 (1.8×) | |
---|---|---|---|
(Balance) | |||
(HP) | |||
(Attack) | |||
(Recover) | |||
(Type) Recovery (Fixed Amount) Up
Recovery of (type) cards increases by (fixed amount)
(400) | (600) | |
---|---|---|
(HP) | ||
(All cards) All Stats Up
All stats of all cards increases to (rate)
Lv. 1 (1.1×) | Lv. 2 (1.2×) | Lv. 3 (1.3×) | Lv. 4 (1.4×) |
---|---|---|---|
(All cards) Attack Up
Attack of all cards increases to (rate)
Lv. 1 (1.1×) | Lv. 2 (1.2×) | Lv. 3 (1.3×) | Lv. 4 (1.4×) |
---|---|---|---|
(All cards) HP Up
HP of all cards increases to (rate)
Lv. 1 (1.1×) | Lv. 2 (1.2×) | Lv. 3 (1.3×) | Lv. 4 (1.4×) | Lv. 5 (1.5×) | Lv. 6 (1.6×) |
---|---|---|---|---|---|
(All cards) Recovery Up
Recovery of all cards increases to (rate)
Lv. 1 (1.1×) | Lv. 2 (1.2×) | Lv. 3 (1.3×) | Lv. 4 (1.4×) | Lv. 5 (1.5×) | Lv. 6 (1.6×) |
---|---|---|---|---|---|
MAX HP (Color) Attack Up
Attack of (color) cards with MAX HP increases to (rate)
Lv. 1 (2.5×) | Lv. 2 (3×) | ||
---|---|---|---|
(Red) | |||
(Blue) | |||
(Green) | |||
(Yellow) | |||
(Purple) | |||
(Color) Entourage
For every (color) card from the second in starting member, multiplier of (color) Attack increases by (rate)
Lv. 1 (0.2×) | Lv. 2 (0.25×) | Lv. 3 (0.3×) | |
---|---|---|---|
(Red) | |||
(Blue) | |||
(Green) | |||
(Yellow) | |||
(Purple) |
(Color) Stockade
For every (color) card from the second in starting member, multiplier of (color) HP increases by (rate)
Lv. 1 (0.2×) | Lv. 2 (0.25×) | Lv. 3 (0.3×) | |
---|---|---|---|
(Red) | |||
(Blue) | |||
(Green) | |||
(Yellow) | |||
(Purple) |
Color Number Attack Up
For every additional color from the second in starting member, multiplier of Attack of all cards increases by (rate)
Lv. 1 (0.4×) | Lv. 2 (0.5×) | Lv. 3 (0.6×) |
---|---|---|
Tension Up
Attack of all cards increases to (rate) with any 3+ chain
Lv. 1 (1.5×) | Lv. 2 (2×) | Lv. 3 (2.5×) |
---|---|---|
Last Stand
Attack of HP Type cards increases to (rate 1) and HP reduces to (rate 2)
Lv. 1 (3×) (1/2) | Lv. 2 (3.5×) (1/3) |
---|---|
Defense/Reduce taken damage
(Color) Barrier
Damage taken halved for (color) cards with MAX HP
Usable Cards | |||
---|---|---|---|
(Red) | |||
(Blue) | |||
(Green) | |||
(Yellow) | |||
(Purple) |
(Color) Segen
Damage taken halved for (color) cards with 70% HP or lower
Usable Cards | |||
---|---|---|---|
(Red) | |||
(Blue) | |||
(Green) | |||
(Yellow) | |||
(Purple) |
(Color) Guard/Defense
Damage from (effect color) enemies decreases to (rate)
Guard Lv. 1 (0.8×) | Defense (0.5×) | |||
---|---|---|---|---|
(Red) (green) |
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(Blue) (red) |
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(Green) (blue) |
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(Yellow) (purple) |
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(Purple) (yellow) |
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Additional recovering
(Color) Auto-recovery
(color) cards recovers with 0.5× Recovery each turn
Usable Cards | |||
---|---|---|---|
(Red) | |||
(Blue) | |||
(Green) | |||
(Yellow) | |||
(Purple) |
Chaining Recovery
Recovers all cards with (rate) Recovery with any 3+ chain
Lv. 1 (0.5×) | Lv. 2 (1×) | |
---|---|---|
Same-time Clear Recovery
Recovers all cards with (rate) Recovery when clearing 12+ puyos at the same time
Lv. 1 (0.5×) | Lv. 2 (1×) |
---|---|
Toughness
Once for each card, HP stops at 1 when drained to 0
Usable Cards | ||
---|---|---|
(Color) Toughness Penetration
Attack of (color) cards increases to (rate) and deals Toughness penetrating attacks for only normal attacks
Lv. 1 (no increase) | Lv. 2 (1.2×) | Lv. 3 (1.5×) | |||
---|---|---|---|---|---|
(Red) | |||||
(Blue) | |||||
(Green) | |||||
(Yellow) | |||||
(Purple) | |||||
Combination Enhancement
Effects of combination bonus increases by (rate)
Lv. 1 (150%) | Lv. 2 (200%) | Lv. 3 (250%) |
---|---|---|
(Combin) Combination Enhancement
Effects of (combin) combination bonus increases by (rate)
Lv. 1 (200%) | Lv. 2 (250%) | Lv. 3 (300%) | |
---|---|---|---|
(Mythical) | |||
(Magic School) |
(Color) Turn Plus
Adds (number) to turn numbers of (color) enemies at stage start at a chance
Lv. 1 (+1) | Lv. 2 (+2) | Lv. 3 (+3) | |
---|---|---|---|
(Red) | |||
(Blue) | |||
(Green) | |||
(Yellow) | |||
(Purple) |