User:Pi/SaD Guide

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Top This is a guide made in hopes to help players clear floors in the Tower of Steam and Darkness (or SaD for short) technical maps. Some players regard these stages as some of the hardest quests in the game, so I hope that this guide can help make these stages easier.

This is very much a WIP so keep that in mind, and current videos were recorded before v10.0.0 was released.

Table of Contents

RebeccaGraceWynnAlexChiquita DiniIstioKoralliaKymaRothion Dusklight Doppelganger ArleValkyrie Dark ArleDazzling SatanYellow Strange KlugRafisol Charmy DracoShizunagiGallant LidelleLegamüntStreet Maguro
Single Main Color Challenge Under 3 Colors Challenge 5 Main Color Challenge Single Type Challenge
Restrictions Restrictions Restrictions Restrictions
Main Bosses Main Bosses Main Bosses Main Bosses
Enemy Lineup Enemy Lineup Enemy Lineup Enemy Lineup
Strategies Strategies Strategies Strategies
Guide Guide Guide Guide
Teams I Used Teams I Used Teams I Used Teams I Used


Other Pages

Useful Cards for All Floors

See Teambuilding Guide (WIP)

Single Main Color Challenge

Restrictions

- All cards must have the same main color as the enemy color's weakness

Rebecca Rebecca requires all cards to have main blue color
Grace Grace requires all cards to have main green color
Wynn Wynn requires all cards to have main red color
Alex Alex requires all cards to have main yellow color
Chiquita Chiquita requires all cards to have main purple color

Main Bosses

Boss Red Puyo Blue Puyo Green Puyo Yellow Puyo Purple Puyo
Lv. 1 Rebecca Grace Wynn Alex Chiquita
Lv. 2 Rebecca Grace Wynn Alex Chiquita

Enemy Lineup

(Color of cards in series change depending on which color challenge you enter [Ex.: When challenging blue, Grace will take the place of Rebecca, Claude takes the place of Julia, etc.])

Lv. 1

Rebecca
Strange Klug Suzaku Nero Julia Rebecca
Grace
Ms. Accord Seiryu Isabella Claude Grace
Wynn
Satan Genbu Dalida Bernard Wynn
Alex
Ecolo Byakko Severio Elma Alex
Chiquita
Dark Arle Kirin Galatea Salome Chiquita

Lv. 2

Rebecca
Swordfighter Amitie Strange Klug Suzaku Nero Julia Rebecca
Grace
Swordfighter Sig Ms. Accord Seiryu Isabella Claude Grace
Wynn
Swordfighter Lidelle Satan Genbu Dalida Bernard Wynn
Alex
Swordfighter Raffina Ecolo Byakko Severio Elma Alex
Chiquita
Swordfighter Klug Dark Arle Kirin Galatea Salome Chiquita

Strategies

This stage is a little tricky to come up with strategies for, since pre-emptive attacks on both Lv. 1 and Lv. 2 reduce your team's Recovery by a lot and sets your board up with a lot of garbage/hard garbage puyo, but it's still entirely possible. These are the more well-known and more effective strategies for these floors.
To view a card's skills, click on their card icon and it will take you to their page.

Fodder Front

This strategy employs the use of a front row of fodder cards that will take the attack that inflicts Recover Down so that the cards that you will actually be using don't suffer from low Recovery. An example of this strategy would look like this:

[★6] Momo [★5] Cosmorisu [★4] Hilda [★2] Ringo [★7] Love Hunter Rafisol
[★7] JuliaAS+
[★7] Miyabi [★7] Rebecca [★6] Aidan

[★6] Momo Momo, the [★5] Cosmorisu Cosmorisu, [★5] Hilda Hilda, and [★2] Ringo Ringo all are killed to the initial attack, leaving only [★7] Love Hunter Rafisol Love Hunter Rafisol with the Recover Down, with the rest of the team coming from the back without having any debuffs to their Recovery. A few things to note if you are doing this strategy are:

Notes
  • The fodder in the front has to have minimal HP, but if you just leave the fodder cards at level 1 you should be fine.
  • The fodder lead must not have any HP buffs/have very minimal HP buffs from LS, so be careful with who you choose. Very common options for fodder leads on this floor include:
    • Fruits Girls Series Fruits Girls Series because of their Puyo to Skill (PTS) decrease at quest departure (★6 preferable, though ★4~5 also work to a lesser extent - ★7 will not work)
    • Magical Cat Girls Series Magical Cat Girls Series because of their pre-emptive Fisher LS that is put into effect just before they are killed off, which speeds up skill charging and helps clear out garbage puyo (★5~6 is preferable, though ★7 can work). Other notable cards that fill the spot of a Magical Cat Girl include:
      • [★6] Conan Edogawa Conan Edogawa (★4~6 will work, ★7 will not)
      • [★6] Sonic Sonic (★4~6 is preferable, though ★7 can work)
      • [★5] Banana Djinni Ayn Banana Djinni Ayn (only at ★5 at level 1 with no additional stat buffs)
  • It is recommended that some of your fodder cards should give a (combin)[[:Category:PPQ: Combination|]]Combination Bonus with your future lead to reduce total damage taken by them. In the example, if the fodder cards did not yield a Combination Bonus with [★7] Love Hunter Rafisol Love Hunter Rafisol, then she would take more total damage from the pre-emptive attack, making it harder for her to recover from it and leaving her more susceptible to dying.
  • This is specific to using [★6] Popping Amitie Popping Amitie, [★6] Arle & Carbuncle Arle & Carbuncle, [★6] Dazzling Satan Dazzling Satan, [★6] Concoctive Witch Concoctive Witch, [★6] Luminous Ally Luminous Ally, or other auto recover LSes as leader, but note that the HP recovered from their LS will not be nearly as effective as normal when they are inflicted with Recover Down, as their HP recovery is dependent on their own Recovery stat.
  • With [★7] Miyabi Miyabi, use her AS as soon as it is ready, as it will help speed up the skill charge of your other allies. This holds true for any card with a fisher AS with low PTS on any team.

Dream Courier Lead

This strategy is as simple as just using a card in the Dream Courier Series Dream Courier Series (must be at ★7) or Kotaro Katsura Kotaro Katsura from the Gintama collaboration held in January 2021 (★7 preferred, but ★6 can work) as lead and hoping their Turn Plusturn plus takes effect. The massive Recovery boost from their LS is enough to almost negate the Recovery DownRecovery Down inflicted at the start of the stage, plus their turn plus gives you more turns to clear out the Hard PuyoGarbage Puyo; or you could just not clear it out at all! You're able to attack the enemies just a few turns before the Boss!? Series Boss!? Series character inflicts a garbage penalty that would otherwise kill everyone on your team if you left even just a single Hard Puyo or Garbage Puyo on the board. An example of this strategy would look like:

[★7] Zenon [★7] Great Paprisu Mars [★6] Khan [★7] Love Hunter Rafisol [★7] Miyabi
[★7] Floré

[★7] Floré Floré is placed in the back row in case any cards in the front were to die, just as a precautionary measure. Other cards in the back row don't really matter, but it's good to put them there just in case or as emotional support.

Guide

To view how to tackle these floors, I have provided links to videos showing all 5 of the Lv. 2 stages being cleared by me

Rebecca

Explanation

WIP

Grace

Explanation

WIP

Wynn

Explanation

WIP

Alex

Explanation

WIP

Chiquita

Explanation

WIP

Teams I Used

To view a card's skills, click on their card icon and it will take you to their page.

Rebecca

[★6] Magical Chiffon [★7] Marle [★5] Istio [★4] Patri [★4] Eldur
[★7] Shizunagi [★7] Lulisia [★7] Otohime Serilly [★7] Serendipitous Ally
57,300
Score Tally
Condition
Achieved
Score
Clear Turns
9 3760
Damage Dealt
2,520,213,234 5000
Max Chain
9 2700
Floor Bonus
400% 45840

Grace

[★7] Samurai Lyude [★3] Costa [★3] Panotty [★5] Cosmorisu [★4] Kawatarou
[★7] Frono [★7] Ryatafu [★7] Sunohime [★7] Sandra
52,800
Score Tally
Condition
Achieved
Score
Clear Turns
9 3760
Damage Dealt
909,733,292 5000
Max Chain
6 1800
Floor Bonus
400% 42240

Wynn

[★6] Momo [★5] Cosmorisu [★4] Edgar [★4] Albert [★7] Shoyo Hinata & Tobio Kageyama
[★7] Great Paprisu Mars [★7] Zenon [★6] Popping Amitie [★7] Sparkling Rulue
54,300
Score Tally
Condition
Achieved
Score
Clear Turns
9 3760
Damage Dealt
8,468,468,001 5000
Max Chain
7 2100
Floor Bonus
400% 43440

Alex

[★6] Magical Kish [★4] Felix [★4] Lisette [★7] Emilia & Puck [★4] Layla
[★7] Bamboo Maiden Lin [★7] Laun [★6] Summer Break Elisa [★7] Wanderer Bestoll
65,100
Score Tally
Condition
Achieved
Score
Clear Turns
8 3820
Damage Dealt
681,279,541 5000
Max Chain
14 4200
Floor Bonus
400% 52080

Chiquita

[★6] Magical Sharl [★4] Apostolos [★5] Grinning Cat [★7] Space☆Ecolo [★5] Sullivan
[★7] Gegege no Kitaro [★7] Big Popoi [★7] Osamu Miya & Atsumu Miya [★7] Flash Attack Rulue
68,700
Score Tally
Condition
Achieved
Score
Clear Turns
6 3940
Damage Dealt
7,756,726,315 5000
Max Chain
20 4800
Floor Bonus
400% 54960

Under 3 Colors Challenge

Restrictions

- Teams are restricted to being consisted of 3 or less colors total
- All cards must have the same color as the enemy color's weakness

Dini Dini requires all cards to have blue color
Istio Istio requires all cards to have green color
Korallia Korallia requires all cards to have red color
Kyma Kyma requires all cards to have yellow color
Rothion Rothion requires all cards to have purple color
Note that this does not require all cards to have their main color fit this rule

Main Bosses

Boss Red Puyo Blue Puyo Green Puyo Yellow Puyo Purple Puyo
Lv. 1 Dini Istio Korallia Kyma Rothion
Lv. 2 Dini Istio Korallia Kyma Rothion

Enemy Lineup

(Color of cards in series change depending on which color challenge you enter [Ex.: When challenging blue, Aldera will take the place of Zara, Istio takes the place of Dini, etc. The Accursed Knight is determined by their side color {their side color is the same as the other main colors of the rest of the enemies - Eldur would show up on red, Wacht would show up on blue, etc.}])

Lv. 1

Dini

Stage 1

Red Caballoon Zara

Stage 2

Traveling Hero Ringo Eldur Chetta Meili Dini
Istio

Stage 1

Blue Caballoon Aldera

Stage 2

Traveling Warlock Maguro Wacht Lewis Fei Istio
Korallia

Stage 1

Green Caballoon Nasos

Stage 2

Traveling Sage Risukuma Mappela Needo Lin Korallia
Kyma

Stage 1

Yellow Caballoon Irene

Stage 2

Traveling Bard Lemres Hilda Emilion Yue Kyma
Rothion

Stage 1

Purple Caballoon Rufus

Stage 2

Traveling Diviner Feli Friede Michelo Xianghua Rothion

Lv. 2

Dini

Stage 1

Red Caballoon Zara

Stage 2

Traveling Hero Ringo Eldur Chetta Meili Dini
Istio

Stage 1

Blue Caballoon Aldera

Stage 2

Traveling Warlock Maguro Wacht Lewis Fei Istio
Korallia

Stage 1

Green Caballoon Nasos

Stage 2

Traveling Sage Risukuma Mappela Needo Lin Korallia
Kyma

Stage 1

Yellow Caballoon Irene

Stage 2

Traveling Bard Lemres Hilda Emilion Yue Kyma
Rothion

Stage 1

Purple Caballoon Rufus

Stage 2

Traveling Diviner Feli Friede Michelo Xianghua Rothion

Strategies

Because of what the Accursed Knight Series Accursed Knight Series card does, the known strategies for these stages are just as limited as the Single Main Color Challenge floors, but are still very much doable.

Undertake

This strategy uses a status effect known as UndertakeUndertake to tank the mass attack from the Accursed Knight on stage 2 and the most common strategy to use if you just want to clear the stage. Example:

[★6] Popping Amitie [★7] Miyabi
[★7] JuliaAS+
[★6] Aidan [★6] Gensan
[★7] Rebecca [★7] Floré

Before the Accursed Knight (in this case Mappela Mappela) deals a mass attack inflicting Attack DownAttack Down, [★6] Gensan Gensan's AS is used, and he takes all of the attacks of it, leaving the rest of the team with no debuffs to their Attack, allowing you to use the skills on the other cards and take out the rest of the enemies in one cycle before Korallia Korallia puts up Red Shield3 again. Alternatively, you can let Mappela Mappela kill [★6] Gensan Gensan, giving you the chance to do more damage with another AS you now have access to, at the cost of taking more turns.

With Dream Courier Lead

This strategy becomes more powerful if you have access to a ★7 Dream Courier Series Dream Courier Series card or if you got Kotaro Katsura Kotaro Katsura from the Gintama collaboration in January 2021. The Turn Plusturn plus from their LS allows you to kill the bosses significantly quicker if you're able to charge skills incredibly quickly. Example:

[★7] Kotaro Katsura & Elizabeth [★6] Samuel [★7] Shigure [★7] Chiquita [★6] Gyura
[★7] Tee & O [★7] Abyss

In this deck, [★7] Kotaro Katsura & Elizabeth Kotaro Katsura's turn plus will kick in at the beginning of the stage after the enemies' pre-emptive attacks; later on, [★6] Gyura Gyura will die from the strong mass attack of the Accursed Knight (in this case Friede Friede), and [★7] Tee & O Tee & O will come out from the back row. You then have 2 turns to pop 35-40 Purple Puyo (depending on [★7] Tee & O Tee & O's Skill Level) before you have a chance to use all of your cards' skills at once before Rothion Rothion puts Purple Shield3 back up. It is very hard to do successfully, but is very rewarding.

Consecution

An alternative to the Undertakeundertake strategy is the Consecutionconsecution strategy, where you brute-force and kill the Accursed Knight with a different color than their weakness and entirely skip over their Attack DownAttack Down mass attack and strong mass attack, making the stage much easier to deal with when performed correctly. There are 2 forms of this strategy; off-color and on-color. Off-color uses a Consecutionconsecution card that shares a side color with the intended color, and on-color uses a Consecutionconsecution card with a side color; the side color being the main part of the strategy.

Off-color

Off-color consecution uses a Consecutionconsecution card that shares a side color with the intended color of the cards you need to bring. Example:

[★6] Popping Amitie [★7] Miyabi [★6] Khan [★7] Chamali [★6] Samurai Lyude
[★7] Floré

[★6] Samurai Lyude Samurai Lyude's main green color lets him bypass Korallia Korallia's Red Shield, allowing him to easily kill Mappela Mappela by himself; and his side red color allows the team with him to be accepted into the quest. Use his AS along with [★6] Khan Khan's AS in order to deal with Mappela Mappela easily.

  • Note that [★6] Samurai Lyude Samurai Lyude's AS only inflicts Consecutionconsecution on himself.
On-color

On-color consecution uses a Consecutionconsecution card with a side color in order to help take down the Accursed Knight. Example:

[★7] Roquier [★6] Genius Knight Klug [★7] Shigure [★6] Sultana [★7] Feli
[★7] Abyss

[★6] Genius Knight Klug Genius Knight Klug's skill combined with his side color as well as the presence of Attack Source ExpansionAttack Source Expansion (ASE) from [★6] Sultana Sultana's AS allows the team to easily defeat Friede Friede before he deals his Attack DownAttack Down mass attack, allowing the team to use their other skills immediately and kill the rest of the enemies when Rothion Rothion's Purple Shield go down.

  • Note that [★6] Genius Knight Klug Genius Knight Klug's AS only inflicts Consecutionconsecution on himself.
Great Paprisu Mars

For red teams, you don't need a consecution card for either off-color or on-color as long as you have Great Paprisu Mars Great Paprisu Mars. His active skill is insanely powerful for a free event card whose event was held October 2019:
This card deals mass attack at 10× Attack for normal attacks for 3 turns (Massification3)
This is strong enough to kill Mappela Mappela by itself with no consecution required, and is much easier to do than the consecution strats. If you have Great Paprisu Mars Great Paprisu Mars, prioritize using this strat first against Korallia Korallia. Example:

[★7] Love Hunter Rafisol
[★7] JuliaAS+
[★7] Rebecca [★7] Chamali [★7] Great Paprisu Mars
[★7] Floré

Use Great Paprisu Mars Great Paprisu Mars's and Love Hunter Rafisol Love Hunter Rafisol's ASes before Mappela Mappela does her Attack DownAttack Down mass attack and she should go down fairly easily because of Great Paprisu Mars Great Paprisu Mars's green side color going right around the Red Shield. After that it should be a piece of cake - after Korallia Korallia's Red Shield goes down, use the rest of the ASes and kill the rest of the enemies.

  • Note that when using the Hunter Series Hunter Series cards with Consecutionconsecution/Massificationmassification cards, be sure to use the Hunter Series card's AS first and then the Consecutionconsecution/Massificationmassification card's AS, else the Hunter Series card's Toughness PenetrationToughness Penetration will overwrite the Consecutionconsecution/Massificationmassification, as Attack Mode Modifiers are not stackable.

Guide

To view how to tackle these floors, I have provided links to videos showing all 5 of the Lv. 2 stages being cleared by me

Dini

Explanation

WIP

Istio

Alt: Full Red Side Color Green Team

Explanation

WIP

Korallia

Explanation

WIP

Kyma

Explanation

WIP

Rothion

Explanation

WIP

Teams I Used

To view a card's skills, click on their card icon and it will take you to their page.

Dini

[★7] Marle [★6] Steam City Arle [★7] Lulisia [★7] Otohime Serilly [★7] Serendipitous Ally
 
54,000
Score Tally
Condition
Achieved
Score
Clear Turns
7 4000
Damage Dealt
2,117,915,058 5000
Max Chain
6 1800
Floor Bonus
400% 43200

Istio

[★7] Showtime Hursh [★7] Julius Juukulius [★7] Sparking Klug [★7] Ally ver. Sakura Amamiya [★7] Sunohime
 
55,500
Score Tally
Condition
Achieved
Score
Clear Turns
7 4000
Damage Dealt
1,886,281,650 5000
Max Chain
7 2100
Floor Bonus
400% 44400


alt. (bad idea do not do this)
[★7] Charmy Draco [★7] Sparkling Rulue [★7] Azzawia [★7] Chamali [★7] Great Paprisu Mars
[★7] Roco [★7] Weathervane Zara [★7] Edgar [★7] Dream Satan
65,500
Score Tally
Condition
Achieved
Score
Clear Turns
9 4000
Damage Dealt
357,603,457 4910
Max Chain
14 4200
Floor Bonus
400% 52440

Korallia

[★7] Outlander Warlock Albert [★7] Great Paprisu Mars [★6] Even Stranger Klug [★7] Shoyo Hinata & Tobio Kageyama [★7] Love Hunter Rafisol
 
69,000
Score Tally
Condition
Achieved
Score
Clear Turns
8 4000
Damage Dealt
14,371,271,569 5000
Max Chain
17 4800
Floor Bonus
400% 55200

Kyma

[★6] Summer Break Elisa [★6] Steam City Raffina [★7] Martial Staff Raffina [★7] Full-bloom Chiquita [★7] Legamünt
[★7] Felix [★7] Bestoll [★7] Ecolo ver. PuyoTet2 [★7] Pikari
64,500
Score Tally
Condition
Achieved
Score
Clear Turns
7 4000
Damage Dealt
1,861,772,405 5000
Max Chain
13 3900
Floor Bonus
400% 51600

Rothion

[★7] Space☆Ecolo [★7] Gegege no Kitaro [★7] Big Popoi [★7] Agathe [★7] Sultana
 
69,000
Score Tally
Condition
Achieved
Score
Clear Turns
7 4000
Damage Dealt
6,450,014,524 5000
Max Chain
16 4800
Floor Bonus
400% 55200

5 Main Color Challenge

Restrictions

- Teams must have main colors of red, blue, green, yellow, and purple in front
- While not explicitly stated by the game or SEGA, team leaders must have same main color as the boss, else the boss will throw out devastating attacks that render the stage impossible to beat

Dusklight Doppelganger Arle Dusklight Doppelganger Arle requires leader to have main red color
Valkyrie Dark Arle Valkyrie Dark Arle requires leader to have main blue color
Dazzling Satan Dazzling Satan requires leader to have main green color
Yellow Strange Klug Yellow Strange Klug requires leader to have main yellow color
Rafisol Rafisol requires leader to have main purple color

Main Bosses

Boss Red Puyo Blue Puyo Green Puyo Yellow Puyo Purple Puyo
Lv. 1 Dusklight Doppelganger Arle Valkyrie Dark Arle Dazzling Satan Yellow Strange Klug Rafisol
Lv. 2 Dusklight Doppelganger Arle Valkyrie Dark Arle Dazzling Satan Yellow Strange Klug Rafisol

Enemy Lineup

Every stage on these floors has the main boss as the only enemy, with an exception for Valkyrie Dark Arle, whose stage features Red Caballoon Caballoons.

Lv. 1

Dusklight Doppelganger Arle

Dusklight Doppelganger Arle

Valkyrie Dark Arle
Purple Caballoon Red Caballoon Red Caballoon Red Caballoon Valkyrie Dark Arle
Dazzling Satan

Dazzling Satan

Yellow Strange Klug

Yellow Strange Klug

Rafisol

Rafisol

Lv. 2

Dusklight Doppelganger Arle

Dusklight Doppelganger Arle

Valkyrie Dark Arle
Purple Caballoon Red Caballoon Red Caballoon Red Caballoon Valkyrie Dark Arle
Dazzling Satan

Dazzling Satan

Yellow Strange Klug

Yellow Strange Klug

Rafisol

Rafisol

Strategies

For all of these stages, your goal is just to hit the boss extremely hard, so there's very little strategies for these bosses that work well. The only main strategies are either going in with a rainbow team and winning with that or by sneaking in a mono team with rainbow fodder in the front. These, in my opinion, are the hardest stages in all of SaD as a whole, so don't feel discouraged if you're unable to beat them.

Rainbow

The hardest of the strats to do because of the sheer amount of cards you need with universal/rainbow LSes and ASes; but when pulled off correctly, it works really well, almost as if this is what Sega intended you to do. Examples (you can be a lot more loose about what cards you use here as long as their ASes affect everyone on the team if they don't inflict to self only):

Dusklight Doppelganger Arle
[★6] Angelic Feli [★6] Shizunagi [★6] Gallant Lidelle [★6] Big Popoi [★6] Legamünt
 
Valkyrie Dark Arle
[★6] Shizunagi [★6] Red Amitie [★6] Sunohime [★6] Full-bloom Chiquita [★6] Big Popoi
 
Dazzling Satan
[★6] Gallant Lidelle [★6] Shizunagi [★6] Angelic Feli [★6] Big Popoi [★6] Legamünt
 
Yellow Strange Klug
[★6] Legamünt [★6] Big Popoi [★6] Angelic Feli [★6] Shizunagi [★6] Gallant Lidelle
 
Rafisol
[★6] Big Popoi [★6] Angelic Feli [★6] Shizunagi [★6] Gallant Lidelle [★6] Legamünt
 

Since all of the main bosses have massive amounts of HP, all of these teams are completely focused on doing as much damage as possible, with none of the cards' skills going towards helping with with skill charge - only towards damage output.

Mono

The easier of the strats to pull off but sometimes takes a bit of effort and luck to get up and running fully, you can place rainbow fodder in the front row with your main team in the back row. Example for Valkyrie Dark Arle Valkyrie Dark Arle:

[★6] Ecolo ver. Enma Daio [★7] Ayn [★6] Ecolo ver. Enma Daio [★6] Ecolo ver. Enma Daio [★6] Ecolo ver. Enma Daio
[★6] Shizunagi [★6] Serendipitous Ally [★7] Seiryu [★7] Maguro

When the Red Caballoon Caballoons explode, the Ecolo ver. Enma Daio Ecolo ver. Enma Daio cards (or whatever fodder cards you use over them) will die, leaving just [★7] Ayn Ayn and the rest of the back row alive, letting you clear the stage with a blue team.

Guide

To view how to tackle these floors, I have provided links to videos showing all 5 of the Lv. 2 stages being cleared by me

Dusklight Doppelganger Arle

Explanation

WIP

Valkyrie Dark Arle

Explanation

WIP

Dazzling Satan

Explanation

WIP

Yellow Strange Klug

Explanation

WIP

Rafisol

Explanation

WIP

Teams I Used

To view a card's skills, click on their card icon and it will take you to their page.

Dusklight Doppelganger Arle

[★7] Shinsuke Takasugi [★7] Marle [★7] Ryatafu [★6] Space☆Ecolo [★7] Legamünt
 
68,400
Score Tally
Condition
Achieved
Score
Clear Turns
7 3880
Damage Dealt
3,646,572,117 5000
Max Chain
18 4800
Floor Bonus
400% 54720

Valkyrie Dark Arle

[★7] Marle [★7] Space☆Ecolo [★7] Rozatte [★7] Shinsuke Takasugi [★7] Sunohime
 
68,400
Score Tally
Condition
Achieved
Score
Clear Turns
7 3880
Damage Dealt
1,163,753,619 5000
Max Chain
17 4800
Floor Bonus
400% 54720


alt. (Mono Team)
[★5] Cosmorisu [★5] Cosmorisu [★7] Marle [★5] Cosmorisu [★5] Cosmorisu
[★6] Steam City Arle [★7] Lulisia [★7] Otohime Serilly [★7] Serendipitous Ally
55,500
Score Tally
Condition
Achieved
Score
Clear Turns
10 3700
Damage Dealt
1,105,626,357 5000
Max Chain
8 2400
Floor Bonus
400% 44400

Dazzling Satan

[★7] Ryatafu [★7] Marle [★7] Splendid Julia [★7] Space☆Ecolo [★7] Steam City Ally
 
67,500
Score Tally
Condition
Achieved
Score
Clear Turns
10 3700
Damage Dealt
6,867,065,432 5000
Max Chain
16 4800
Floor Bonus
400% 54000

Yellow Strange Klug

[★7] Emilia & Puck [★7] Space☆Ecolo [★7] Ryatafu [★7] Marle [★7] Splendid Julia
[★7] Irresolute Rufus [★7] Sada [★7] Heavenly-knight Reminisce Yuri [★6] Outlander Fairy Tale Rebecca
68,100
Score Tally
Condition
Achieved
Score
Clear Turns
8 3820
Damage Dealt
8,942,444,518 5000
Max Chain
16 4800
Floor Bonus
400% 54480

Rafisol

[★7] Space☆Ecolo [★7] Marle [★7] Splendid Julia [★7] Ryatafu [★7] Steam City Ally
 
67,500
Score Tally
Condition
Achieved
Score
Clear Turns
10 3700
Damage Dealt
531,259,865 5000
Max Chain
21 4800
Floor Bonus
400% 54000

Single Type Challenge

Restrictions

- Teams must consist completely of Attack Type cards, Recover Type cards, HP Type cards, or Balance Type cards

Charmy Draco Charmy Draco requires all Recover Type cards
Shizunagi Shizunagi requires all HP Type cards
Gallant Lidelle Gallant Lidelle requires all cards to be of any 1 type, with 3 or less colors total on team
Legamünt Legamünt requires all Balance Type cards
Street Maguro Street Maguro requires all Attack Type cards

Main Bosses

Boss Red Puyo Blue Puyo Green Puyo Yellow Puyo Purple Puyo
Lv. 1 Charmy Draco Shizunagi Gallant Lidelle Legamünt Street Maguro
Lv. 2 Charmy Draco Shizunagi Gallant Lidelle Legamünt Street Maguro

Enemy Lineup

Lv. 1

Charmy Draco
Agathe Laun Charmy Draco
Shizunagi
Inoha Chizuru Shizunagi
Gallant Lidelle
Zenon Schlüssel Bacco Gallant Lidelle
Legamünt

Legamünt

Street Maguro

Street Maguro

Lv. 2

Charmy Draco
Agathe Laun Charmy Draco
Shizunagi
Inoha Chizuru Shizunagi
Gallant Lidelle
Zenon Schlüssel Bacco Gallant Lidelle
Legamünt

Legamünt

Street Maguro

Street Maguro

Strategies

WIP

Guide

To view how to tackle these floors, I have provided links to videos showing all 5 of the Lv. 2 stages being cleared by me

Charmy Draco

Explanation

WIP

Shizunagi

Explanation

WIP

Gallant Lidelle

Explanation

WIP

Legamünt

Explanation

WIP

Street Maguro

Explanation

WIP

Teams I Used

To view a card's skills, click on their card icon and it will take you to their page.

Charmy Draco

[★6] Angelic Healer Lisette [★7] Splendid Julia [★7] Charmy Draco [★4] Patri [★4] Apostolos
[★6] Angelic Healer Roco [★7] Felix [★7] Glaring Yana [★7] Albert ver. Holy Night
61,200
Score Tally
Condition
Achieved
Score
Clear Turns
11 3640
Damage Dealt
898,478,258 5000
Max Chain
12 3600
Floor Bonus
400% 48960

Shizunagi

[★6] Even Stranger Klug [★7] Lulisia [★6] Steam City Popoi [★7] Sago [★7] Nature Braver Inoha
[★7] Chizuru [★7] Kotaro Katsura & Elizabeth [★7] Pikari [★7] Bernard
63,000
Score Tally
Condition
Achieved
Score
Clear Turns
10 3700
Damage Dealt
5,378,438,201 5000
Max Chain
13 3900
Floor Bonus
400% 50400


Gallant Lidelle

[★7] Space☆Ecolo [★7] Unusual Ecolo [★7] Samuel [★7] Gegege no Kitaro [★7] Irresolute Rufus
[★6] Ecolo ver. Enma Daio [★6] Ecolo ver. Enma Daio [★6] Ecolo ver. Enma Daio [★7] Yuri
69,000
Score Tally
Condition
Achieved
Score
Clear Turns
5 4000
Damage Dealt
2,966,320,607 5000
Max Chain
18 4800
Floor Bonus
400% 55200

Legamünt

[★7] Osamu Miya & Atsumu Miya [★7] Samuel [★7] Gegege no Kitaro [★7] Irresolute Rufus [★7] Space☆Ecolo
[★7] Unusual Ecolo [★6] Ecolo ver. Enma Daio [★7] Viola [★7] Edgar ver. Shiratorizawa Academy High
69,000
Score Tally
Condition
Achieved
Score
Clear Turns
4 4000
Damage Dealt
1,804,071,586 5000
Max Chain
22 4800
Floor Bonus
400% 55200

Street Maguro

[★6] Summer Break Elisa [★4] Komone [★4] Mappela [★4] Albert [★4] Sullivan
[★6] Steam City Raffina [★7] Martial Staff Raffina [★7] Full-bloom Chiquita [★7] Nur
63,900
Score Tally
Condition
Achieved
Score
Clear Turns
7 3880
Damage Dealt
1,430,188,971 5000
Max Chain
13 3900
Floor Bonus
400% 51120

Other Pages

SaD Enemy Profiles (WIP)
Playlist of all SaD 52k/54k Clear Teams (YouTube)
Tower of Outland and Trials Guide (WIP)