PPQ:Conditions

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Conditions (状態) are status effects applied to cards and enemies within quests and battles in Puyo Puyo!! Quest.

List of conditions

Condition Usable cards Effect
Fury.png Fury
(怒り)
Skill 50% chance of missing attacks and damage taken 2×
Previously: Some chance of missing attacks, no damage taken increase
Fear.png Fear
(怯え)
Skill Damage dealt 1/2× and damage taken 2×
Confuse.png Confusion
(混乱)
Skill On enemies: All attacks will hit the same side (effective by no. of attacks confused)
On players: All attacks will hit the same side (effective by no. of turns elapsed) and cannot use active skills
Previously: Some chance of attacks hitting the same side (effective by no. of turns elapsed)
Stun.png Paralysis
(麻痺)
Skill On enemies: Freezes Turn to Attack (but can deal Extra Attacks); Condition is removed early if damaged, at which point damage taken 3×
On players: Cannot attack or use active skills (but can deal Extra Attacks); Condition is removed early if damaged, at which point damage taken 3×
Previously: No damage taken increase
Poison.png Poison
()
Skill Suffers damage equal to a percentage of maximum HP at the end of each turn
Block.png Seal
(封印)
Skill Cannot attack or use active skills
Fullseal.png Complete Seal
(完全封印)
Enemies only Cannot attack or use leader and active skills
Skillblock.png Skill Seal
(スキル封印)
Skill Cannot use active skills and freezes Puyo Left to Skill
Attack up.png Attack Up
(攻撃力上昇)
Skill Increases attack power
Cond atkup0.png
Cond atkup.png
Conditional Attack Up
(条件付き攻撃力上昇)
Skill Increases attack power only when designated additional conditions are met (indicated by icon lighting up)
Attack down.png Attack Down
(攻撃力低下)
Skill Reduces attack power
Recovery up.png Recovery Up
(回復力上昇)
Skill Increases recovery power
Counter.png Counter
(カウンター)
Skill Deals counter attack when hit
Expand.png Massification
(全体攻撃化)
Skill Deals mass attack for normal attacks
Consec.png Consecution
(連続攻撃化)
Skill Deals consecutive attacks for normal attacks
Explosive.png Explosion
(爆裂攻撃化)
Skill Deals explosive attack (additional damage at 1/2 power to adjacent cards) for normal attacks
Hammer.png Toughness Penetration
(タフネス貫通化)
Skill Deals Toughness penetrating attack for normal attacks
Spectrum.png Prism
(プリズム)
Skill Attack with any color chains for normal attacks
Punch red.png Red Color Change
(赤属性化)
Skill Color of normal attacks change to red
Punch blue.png Blue Color Change
(青属性化)
Skill Color of normal attacks change to blue
Punch green.png Green Color Change
(緑属性化)
Skill Color of normal attacks change to green
Punch yellow.png Yellow Color Change
(黄属性化)
Skill Color of normal attacks change to yellow
Punch purple.png Purple Color Change
(紫属性化)
Skill Color of normal attacks change to purple
Shield.png Undertake
(かばい)
Skill Takes all attacks in place for other cards on the same side with reduced taken damage
Autorcv2.png
Autorcv (old).png
Auto-recovery
(自動回復)
Skill Recovers HP at the end of each turn
Skill down.png Skill Activation Down
(スキル発動減少)
Skill Reduces Puyo Left to Skill at the end of each turn
Shield red.png Red Shield
(赤盾)
Skill
STB
Reduces damage taken from red attacks
Shield blue.png Blue Shield
(青盾)
Skill
STB
Reduces damage taken from blue attacks
Shield green.png Green Shield
(緑盾)
Skill
STB
Reduces damage taken from green attacks
Shield yellow.png Yellow Shield
(黄盾)
Skill
STB
Reduces damage taken from yellow attacks
Shield purple.png Purple Shield
(紫盾)
Skill
STB
Reduces damage taken from purple attacks
Shieldbreak1.png Red Shield Break
(赤盾割り)
Skill Increases damage taken after being cut by Shield red.png Red Shield
Shieldbreak2.png Blue Shield Break
(青盾割り)
Skill Increases damage taken after being cut by Shield blue.png Blue Shield
Shieldbreak3.png Green Shield Break
(緑盾割り)
Skill Increases damage taken after being cut by Shield green.png Green Shield
Shieldbreak4.png Yellow Shield Break
(黄盾割り)
Skill Increases damage taken after being cut by Shield yellow.png Yellow Shield
Shieldbreak5.png Purple Shield Break
(紫盾割り)
Skill Increases damage taken after being cut by Shield purple.png Purple Shield
Mirror red.png Red Reflection
(赤反射)
Skill Reflect red attacks (at a multiplier)
Mirror blue.png Blue Reflection
(青反射)
Skill Reflect blue attacks (at a multiplier)
Mirror green.png Green Reflection
(緑反射)
Skill Reflect green attacks (at a multiplier)
Mirror yellow.png Yellow Reflection
(黄反射)
Skill Reflect yellow attacks (at a multiplier)
Mirror purple.png Purple Reflection
(紫反射)
Skill Reflect purple attacks (at a multiplier)
Shield fury.png Fury Shield
(怒り盾)
STB Resists from being inflicted with Fury.png Fury
Shield fear.png Fear Shield
(怯え盾)
STB Resists from being inflicted with Fear.png Fear
Shield confuse.png Confusion Shield
(混乱盾)
STB Resists from being inflicted with Confuse.png Confusion
Shield stun.png Paralysis Shield
(麻痺盾)
STB Resists from being inflicted with Stun.png Paralysis
Shield poison.png Poison Shield
(毒盾)
STB Resists from being inflicted with Poison.png Poison
Shield block.png Seal Shield
(封印盾)
Enemies only Resists from being inflicted with Block.png Seal
Turnplus shield.png Turn Plus Shield
(ターンプラス盾)
Enemies only Resists from being affected by Turn Plus (leader/active) skills
Rcvcircle1.png Red Recovery Circle
(赤回復魔法陣)
Enemies only Recovers HP when being hit by red attacks
Rcvcircle2.png Blue Recovery Circle
(青回復魔法陣)
Enemies only Recovers HP when being hit by blue attacks
Rcvcircle3.png Green Recovery Circle
(緑回復魔法陣)
Enemies only Recovers HP when being hit by green attacks
Rcvcircle4.png Yellow Recovery Circle
(黄回復魔法陣)
Enemies only Recovers HP when being hit by yellow attacks
Rcvcircle5.png Purple Recovery Circle
(紫回復魔法陣)
Enemies only Recovers HP when being hit by purple attacks
Bomb.png
Bomb1.png
Self-destruction
(自爆)
Enemies only Countdown to deal mass attack by self-destruct

Points to note

  • All conditions do not stack with the same kind. Inflictions that has a higher effective rate or one that lasts longer will replace the effect of all existing inflictions listed above.
    • e.g. (1) Inflicting 5-turn Fear Fear on a card with 2 existing turns of Fear Fear will result in only 5 more effective turns of Fear Fear.
    • e.g. (2) Inflicting 1-turn Attack Up Attack Up at 3× on a card with 1 existing turn of Attack Up Attack Up at 2× will result in 1 effective turn of Attack Up Attack Up at 3×.
  • Expand.png Massification, Consec.png Consecution, Explosive.png Explosion, Hammer.png Toughness Penetration and Punch red.png Punch blue.png Punch green.png Punch yellow.png Punch purple.png Color Change also do not stack with each other. The latest inflicted condition will replace the effect of all existing inflictions listed above.
  • Damage taken increase in Fury.png Fury, Fear.png Fear and Stun.png Paralysis do not stack.
Combinations Damage Taken Increment
Fury.png Fear.png Stun.png
Fury.png Stun.png
Fear.png Stun.png
Fury.png Fear.png
  • Damage by Poison.png Poison will also remove Stun.png Paralysis, but the Poison.png Poison damage is not increased.