Talk:Arle Nadja

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What if Arle was in Super Smash Bros. Ultimate?

I've done it! I've created a place for Puyo Nexus to discuss this after the death of the forums!

...now, it's of course time to discuss everything related to that topic here.

I think her physical attacks will be fantastic with weapons (?) such as Harisen (as in Sega Genesis Madou I) or stuff. As Puyo Puyo was originally RPG and tendency of RPG-based modes in some games, "Command Selection" attack like Hero would fit for Arle. Like Robin and Hero, Arle has MP system.

Speaking of specials, NB is Fireball, but, which style would be fit, Robin's Arcfire, Ness' PK Fire, Palutena's Explosive Flame, or completely new style? Up B is Ice Storm. Side B is Thunder (acting somewhat similar to Robin's). Down B is Command Selection, my selections are Judgement, Sleep, Revia, Mind Blast, Diacute, Shield, Warp, Heaven's Ray, Speed Up and Speed Down. Final Smash would be Bayoen, but which is more better, traditional Bayoen, SS Madou version or fusion of both? Her attack would be too wonderful. --- Raffina Higashikata 2, September 22, 2019.

Personally, I see her as being based on Puyo Puyo primarily. She'd still have specials (NB Ice Storm (mostly so that's Kirby's copy ability), Side B Fireball (which I think of more like Mega Man's jab), Up B Heaven's Ray, Down B Diacute, Shield B Ruipanko, and of course Bayoen has to be the FS) and even Smash attacks that focus on magic, but her thing would be chaining. Every time you get a hit, you get stronger, but if you get hit your opponents get stronger and you lose the buffs. I don't think she'd be like Hero. -- Celerity910, September 22, 2019. (P.S. Doppelganger Arle and Dark Arle alts would be the dream! Especially if they have their own voice lines.)

Although this isn't necessary idea, but I made some Puyo spirit battle ideas.

  • Skeleton T
    • Fighter: Samus Team
    • Conditions: Take your strongest team into this no-frills battle
    • Stage: Tomodachi Life (Battlefield)
  • Draco Centauros
    • Fighter: Curry Corrin (Female)
    • Rules: Curry-filled / Assist Trophy Enemies
    • Conditions: The enemy breathes fire after a little while / Hostile assist trophies will appear (Tiki)
    • Stage: Great Bay
  • Suketoudara
    • Fighters: Greninja
    • Conditions: Enemy loves to taunt
    • Stage: Great Bay
  • Harpy
    • Fighters: Pit (Red), [Clear?] Jigglypuff
    • Conditions: Defeat the main fighter to win / [The enemy is invincible] / The enemy favors up special move
    • Stage: Green Greens (hazards off)
  • Panotty
    • Fighter: Toon Link
    • Rule: Hazard: Left is right, right is left
    • Conditions: The left and right control will suddenly reverse
    • Stage: Kalos Pokémon League (hazards off)
  • Witch
    • Fighter: Robin (Female) or Zelda?
    • Conditions: The enemy's magic attacks have increased power / The enemy favors special moves
    • Stage:Mario Galaxy
  • Zoh Daimaoh
    • Fighter: Morton
    • Rules: Item: Superspicy Curry / Hazard: Earthquake
    • Conditions: Periodic earthquakes will shake the stage / The enemy can deal damage while falling
    • Stage: Coliseum
  • Schezo
    • Fighter: Robin (Male)
    • Conditions: The enemy's melee weapons have increased power / The enemy favors down smash attack
    • Stage: Mushroomy Kingdom (Battlefield)
  • Rulue
    • Fighters: Zero Suit Samus, Simon
    • Conditions: Defeat the main fighter to win / The enemy's physical attacks have increased power
    • Stage: Kongo Falls
  • Satan
    • Fighter: Ganondorf?
    • Conditions: The enemy has increased attack power / The enemy has increased move speed / The enemy favors special moves
    • Stage: Find Mii (Omega) or Kalos Pokémon League (hazards off)
  • Carbuncle
    • Fighters: Pichu, Arle
    • Rule: Item: Superspicy Curry
    • Conditions: Defeat the main fighter to win
    • Stage: Kalos Pokémon League (hazards off)
  • Incubus
    • Fighter: Marth
    • Conditions: Take your strongest team into this no-frills battle
    • Stage: Yoshi's Island (Melee)
  • Serilly
    • Fighter: Corrin (Female)
    • Conditions: The enemy tends to avoid conflict
    • Stage: Tortimer Island
  • Kikimora
    • Fighter: Mii Swordfigher (Maid outfit)
    • Conditions: The enemy can deal damage by dashing into you
    • Stage: Smashville?
  • Lagnus
    • Fighter: Tiny Marth
    • Rule: Item: Super Mushroom
    • Conditions: The enemy is tiny
    • Stage: Gerudo Valley (hazards off)
  • Chico
    • Fighter: Palutena
    • Rule: Magic / PSI unleashed
    • Conditions: The enemy's magic / PSI attacks have increased power
    • Stage: Temple
  • Doppelganger Arle
    • Fighter: Arle
    • Rules: Hazards: Low gravity
    • Conditions: The gravity is low / All fighters are hard to launch / All fighters have increased jump power
    • Stage: Final Destination
  • Jarne
    • Fighter: Bayonetta
    • Conditions: The enemy's smash attacks have increased power / The enemy favors smash attacks
    • Stage: ???
  • Amitie
    • Fighter: Robin (Female)
    • Rule: Item: Freezie
    • Conditions: The enemy favors special moves
    • Stage: 3D Land
  • Raffina
    • Fighter: Daisy
    • Conditions: The enemy's physical attacks have increased power
    • Stage: 3D Land
  • Sig
    • Fighters: Villager (Male), Kirby
    • Rule: Item: Beetle
    • Conditions: Defeat the main fighter to win / The enemy favors grabs and throws / The enemy is easily distracted by item
    • Stage: Dream Land (64) (hazards off)
  • Klug
    • Fighters: Robin (Male), Bowser/Ridley
    • Conditions: Defeat the main fighter to win / The enemy favors down special move
    • Stage: 3D Land or The Great Cave Offensive (Battlefield)
  • Lidelle
    • Fighter: Tiny Palutena
    • Rule: Item: Lighting
    • Conditions: The enemy is tiny / The enemy tends to avoid conflict / The enemy can unleash powerful critical hits at random
    • Stage: Dream Land (64)
  • Feli
    • Fighter: Inkling (Female)
    • Conditions: The enemy starts the battle with a Steel Diver
    • Stage: Luigi's Mansion (Battlefield)
  • Lemres
    • Fighter: Link
    • Rule: Item: Food
    • Conditions: The enemy is easily distracted by item / The enemy starts the battle with a Star Rod
    • Stage: Onett
  • Donguri Gaeru
    • Fighter: Tiny Greninja
    • Rule: Item: Beastball
    • Conditions: The enemy is tiny
    • Stage: Green Greens (hazards off)
  • Ocean Prince
    • Fighter: Tiny Corrin (Male) / Ally: Link
    • [Rule: Buoyancy Reduced?]
    • Conditions: Join forces with CPU Ally / [You can't swim] / The enemy tends to avoid conflict
    • Stage: Pirate Ship?
  • Yu & Rei
    • Fighter: Ice Climbers
    • Rule: Invincibility
    • Conditions: The enemy is invincible after a little while / The enemy has increased move speed and reduced weight
    • Stage: Luigi's Mansion
  • Ms. Accord
    • Fighter: Bayonetta, Incineroar
    • Conditions: Defeat the main fighter to win / The enemy starts the battle with a Star Rod / The enemy has increased move speed
    • Stage: Dracula's Castle?
  • Onion Pixie
    • Fighter: Kirby
    • Rule: Item: Battering type
    • Conditions: The enemy's battering items have increased power
    • Stage: Dream Land (64)
  • Tarutaru
    • Fighter: Giant Wario
    • Rule: Hazard: Earthquake
    • Conditions: The enemy is giant / Periodic earthquakes will shake the stage The enemy can deal damage while falling
    • Stage: Princess Peach's Castle (Melee)
  • Hohow Bird
    • Fighter: Giant Falco
    • Conditions: The enemy is giant
    • Stage: Prism Tower
  • Frankensteins
    • Fighter: Captain Falcon, Ness
    • Conditions: The enemy's punches and elbow strikes have increased power
    • Stage: Luigi's Mansion (Battlefield)
  • Baldanders
    • Fighter: Giant Ridley
    • Conditions: The enemy is giant
    • Stage: Dracula's Castle (hazards off)
  • Gogotte
    • Fighter: Dr. Mario
    • Rule: Assist Trophy enemies (Chef Kawasaki)
    • Conditions: The enemy favors neutral specials / Hostile Assist Trophy will appear after a little while
    • Stage: Green Greens (hazards off)
  • Ringo
    • Fighter: Peach, Cloud, Dr. Mario
    • Rule: Assist Trophy Enemies
    • Conditions: Defeat the main fighter to win / Hostile assist trophies will appear (Dr. Kawashima)
    • Stage: Onett
  • Maguro
    • Fighter: Cloud
    • Rules: Sudden Final Smash / Item: Golden Hammer
    • Conditions: The enemy will suddenly have Final Smash
    • Stage: Balloon Fight
  • Risukuma
    • Fighter: Dr. Mario
    • Conditions: Take your strongest team into this no-frills battle
    • Stage: Tomodachi Life (Omega)
  • Ecolo
    • Fighter: Inkling (Male)
    • Rule: Giant / Tiny
    • Conditions: The enemy is giant after a little while / The enemy is tiny after a little while
  • Tee
    • Fighter: Shulk
    • Rule: Hazard: Screen Flip
    • Conditions: The screen will suddenly flip
    • Stage: Corneria
  • O
    • Fighter: Kirby / Ally: Pichu
    • Rule: Item: Black Hole
    • Conditions: Join forces with CPU Ally / Stamina battle
    • Stage: Mario Galaxy (Omega)
  • Ess
    • Fighters: Lucina, Inkling (Female) / Ally: Shulk
    • Conditions: Defeat the main fighter to win / Join forces with CPU Ally / Reinforcements will appear after an enemy is KO'd
    • Stage: Big Blue?
  • Ai
    • Fighter: Fox
    • Conditions: The enemy tends to avoid conflict
    • Stage: Lylat Cruise (Omega)
  • Jay & Elle
    • Fighters: Young Link, Zelda, Zero Suit Samus, Daisy / Ally: Peach
    • Rules: Hazard: Left is right, right is left
    • Conditions: Join forces with CPU Ally / The left and right control will suddenly reverse / Reinforcements will appear after an enemy is KO'd
    • Stage: Onett
  • Zed
    • Fighter: Giant R.O.B.
    • Rule: Bob-omb festival
    • Conditions: Stamina battle / Bob-ombs will fall from sky after a little while / The enemy is giant
    • Stage: Pictochat 2 (Battlefield)
  • Ex
    • Fighter: Chrom
    • Conditions: The enemy has increased move speed / The enemy has increased attack power
    • Stage: Final Destination
  • Ally
    • Fighter: Daisy or Zelda?
    • Conditions: Stamina battle / [The enemy has increased move speed?]
    • Stage: Golden Plains
  • Rafisol
    • Fighters: Daisy/Zelda, Clear Mewtwo / Ally: Daisy/Zelda
    • Rule: Attack Power ↓
    • Conditions: Stamina battle / Join forces with CPU Ally / You have reduced attack power after a little while
    • Stage: Spear Pillar (hazards off)

---Raffina Higashikata 2, January 19, 2020 (I'll post more idea later ^_^)

Now, have some Classic mode idea:

Round Opponent(s) Rule Stage Inspiration(s)
1 Pichu Onett
  • Pichu representing Carbuncle, as both being yellow, tiny creature who has large ears.
  • Stage choice references the street in Primp seen in the background of Tsu rule in Puyo Puyo!! 20th Anniversary.
2 Corrin ♀ (orange costume), Zelda (blue costume) Free-for-all Dream Land (64)
  • Corrin representing Draco, another half-dragon girl (albeit the concept is drastically different). Zelda representing Witch, who is also a magic user.
  • Stage choice refers to the Woods of Nahe.
3 Greninja (red costume), Samus (white costume), Pit (red costume), Inkling ♀ (purple costume) Great Bay
  • Each characters refers to Suketoudara, Skeleton T, Harpy, and Serilly respectively. Due to both blue and cyan Inklings are male, the purple Inkling is chosen as the closest facsimile.
  • Stage choice refers to the beach in Primp Town seen in the background of Sun rule in Puyo Puyo!! 20th Anniversary.
4 Toon Link, Tiny Palutena (red costume), Tiny Bayonetta (blue costume), Mii Swordfigher (Maid outfit) Yoshi's Island (Brawl)
  • Toon Link refers to Panotty because of the outfit. Palutena representing Chico, as she is a magician who holds a staff. Bayonetta's Wicked Wave resembles Jarne's giant hand attack. Mii Swordfigher repersents Kikimora.
  • Stage choice refers to the grassy land seen in background of Gust rule in Puyo Puyo!! 20th Anniversary.
5 Marth (yellow costume), Giant Morton, Giant Simon Luigi's Mansion (Battlefield)
  • Marth, Morton and Simon represent Lagnus, Zoh Daimaoh and Minotauros respectively, as they utilize a sword, stomping attack and an axe respectively.
  • Stage choice refers to the Mansion seen in Puyo Puyo Fever 2 and Puyo Puyo!! 20th Anniversary.
6 Robin ♀ (red costume) and Peach (red costume), then Robin ♂ (blue costume), Zero Suit Samus (white costume) Team battle (Ally: Pichu) Hyrule Castle (64)
  • Each Robins refer to Amitie and Schezo respectively, with the latter also uses both magic and sword in combat. Peach and Zero Suit Samus representing Ringo and Rulue.
  • Stage representing the exterior of Satan's castle.
Final Ganondorf, Inkling ♂ (violet costume) Team battle (Ally: Robin ♂ (blue costume)) Final Destination
  • The battle emulates the final battle of Puyo Puyo!! 20th Anniversary, where Arle's group tries to stop Ecolo (represented by Inkling here) taking over Satan (represented by Ganondorf)'s control. As the battle uses Pair Puyo Puyo, blue Robin (repersents Schezo) joins Arle's side.
  • Satan is represented by Ganondorf, referencing his role as an antagonist in the early Puyo Puyo games, and also using dark magic.
  • Ecolo is represented by an Inkling, representing the former's shape-shifting ability.
  • The stage refers to how the final battles in both Puyo Puyo 7 and Puyo Puyo!! 20th Anniversary takes place in a sacred dimension.

Sounds nice! But, here's my take on that. The theme is puzzle game spinoffs, referencing Puyo Puyo's origins as a Spinoff of Madou Monogatari. and it's known as Popping Puzzle Fun!, or Puzzle Match, Here I Go! (パズル勝負、いっきまーす!)

Round Opponent(s) Rule Stage Music Inspiration(s)
1 Dr. Mario (red) 1 vs. 1 Golden Plains Fever (Dr. Mario) References the popular title Dr. Mario. Dr. Mario is the red opponent.
2 Pikachu 1 vs. 1 Pokémon Stadium Main Theme - Pokémon (Melee)
  • This is a reference to Pokémon Trozei, a Nintendo DS title. As well, it also references Pokémon Puzzle League and thus Panel de Pon. Pikachu is the yellow opponent.
  • An alternative idea I had was Wario (overalls, yellow) at Distant Planet, referencing the game Wario's Woods.
3 Yoshi 1 vs. 1 Yoshi's Island (Brawl) Athletic Theme - Super Mario World 2 (Spring/Summer) This is a reference to Yoshi's Cookie, as well as Yoshi (NES). It also doubles as a reference to Yoshi's Panel de Pon/Tetris Attack, and thus Panel de Pon once more. Yoshi is the green opponent.
4 Sonic the Hedgehog 1 vs. 1 Green Hill Zone Scrap Brain Zone References the very obscure title, Sonic Eraser, another falling blocks title. It also dual references Dr. Robotnik's Mean Bean Machine. Sonic is the blue opponent.
5 Ryu (purple) 1 vs. 1 Suzaku Castle Ryu Stage References Super Puzzle Fighter II Turbo. As Puyo Puyo influenced Street Fighter to make this, Street Fighter is where the inspiration for Puyo's mechanics comes from. Ryu is the purple opponent.
6 Arle (Doppelganger) 1 vs. 1 Arle's Stage* Last Decisive Battle?
  • Of course, Puyo Puyo itself had to be referenced somehow! And I decided to use this. The trend of the Puyo colors being the star is out.
  • Arle's Stage = whatever stage she comes with in her Challenger Pack. Primp Town, Dark Prince Castle, Puyo Puyo Circus,
7 Bonus Game N/A N/A Bonus Game This is the typical Bonus stage.
Final Giant Kirby, Meta Knight, King Dedede 1 vs. 3 Fountain of Dreams Butter Building
  • The final fight is not with a typical boss, but instead with three characters who Arle's been waiting to face off with. Kirby is Giant and the main threat, and you also have to contend with Meta Knight and King Dedede. Overall, this is a brutal final challenge for Arle to face herself with.
  • The references are at maximum.
    • For the west, it's Kirby's Avalanche or Ghost Trap. The three specific characters, stage, and even the song chosen are all present in the game: Meta Knight is equivalent to Rulue, King Dedede to Satan, and Kirby to Arle herself.
    • For Japan, it's Kirby Star Stacker, specifically the SFC version of the game. Once again, all three characters appear in it, however the song and stage prefer Avalanche to Star Stacker.

What do you think? --Celerity910 - I got obsessed a while back and now I'm helping, I think. 04:21, 10 February 2020 (UTC)

Well, I've got new ideas for her moveset because I remembered smash attacks can be a projectile thanks to Mega Man, so here's my take:

  • Forward smash: Fireball; it's essentially the same as MM's f-smash except it deals flame damage.
  • Up smash: Judgement; Again, it's essentially the same as Mega Man's, but is explosive.
  • Down smash: Thunder; multihit attack dealing electric damage.
  • Neutral special: Ice Storm; operates similarly to the Ice Climbers' down B, except it produces a giant snow flake that moves akin to Greninja's Water Shuriken.
  • Side special: Mind Blast; stuns an opponent like Mewtwo's disable, but the projectile is larger and travels slower.
  • Up special: Heaven Ray; It's essentially Heavenly Light + Elwind; I thought this move was unsuitable for an Up B first, unlike Jigglypuff who has many recovery options, but then I remembered in Fever it launched Arle upwards, so I decided it.
  • Down special: Diacute; It's a non-damaging move that enhances other moves' damage like Deep Breathing, Oomph or Psyche Up.
  • Final Smash: Bayoen; Its function is a mix of early Madou games and Saturn Madou; first summons flowers to paralyze opponent, then drops the rain of Nuisance Puyo, dealing damage.

I currently haven't thought of others yet, but what do you think? --Raffina Higashikata Requiem 05:40, 26 June 2020 (UTC) Now, when creating Arle's model, whose model is best to use for her basis? My guess are:

  • Young/Toon Link
  • Ness/Lucas
  • Ice Climbers
  • Pit/Dark Pit
  • Inkling. What do you think?--Raffina Higashikata Requiem 08:05, 14 July 2020 (UTC)