User:Willycel123/MyCustomCategoryCategorizer

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This place will store already indexed categories under further sub-categories. It's a category categorizer, because it's categorizing categories on more categories. I heard you like categories.
By the way, this is different from my equivalents list, because equivalence is on cards performing similar tasks with no "proper" indexing. This is an already properly indexed list, it's just being categorized further.
This is a work in progress.
PERSONAL NOTES: I need to rewrite this, good lord. Turns out you can put icons on stuff, so this should be more readable than fighting game combos.

PAGE NOTES: In ALL categories, Event Cards awarded for free during an event are marked with

Barrier

Conditional Attack Up Categories

Category Type: Boost.
Minimum Criteria (All Categories): Active Skill inflicts Conditional Attack up.
NOTE: This categorizer does not differentiate between which cards are affected by the Active Skill. Please check the original card for details.

Color Limit

Minimum Criteria: X+ Colors attacking at the same time.
Listed: Requirement (Number), ATK Gain Multiplier (Float), Duration (Number)

Dragondance Fangzhang
Dragondance Fangzhang
Dingnified Shizunagi
Dingnified Shizunagi
Powerpro-kun*Barrier
Cocoruco
2, 5, 2 2, 4, 2 3, 5, 2 3, 4, 2 3, 3.2, 1 3, 3, 1
Dragondance Yingzhou
Dragondance Yingzhou
Feli ver. Arale-chan
Feli ver. Arale-chan
Rabbit Tera-chanBarrier
Rabbit Tera-chanBarrier
2, 5, 2 2, 4, 2 3, 3.2, 1 3, 2.5, 1 4, 3.5, 2 4, 3, 1
Dragondance Penglai
Dragondance Penglai
Otomo PrinceBarrier
Otomo PrinceBarrier
Ally ver. Sakura Amamiya
Barosso
Ally ver. Sakura Amamiya
Ryatafu
Ryatafu
2, 5, 2 2, 4, 2 3, 2.8, 3 3, 2, 2 3, 3.2, 1 3, 3, 1 3, 2.5, 1 4, 5.5, 1 4, 4.5, 1
Dragondance Daiyu
Dragondance Daiyu
P4 Hero
Rozatte
Rozatte
2, 5, 2 2, 4, 2 3, 3, 2 3, 5, 1 3, 4, 1
Dragondance Yuanjiao
Dragondance Yuanjiao
Zuezue
Glaring Yana
Glaring Yana
2, 5, 2 2, 4, 2 3, 3, 1 4, 5, 2 4, 4, 2

*AS+1: Mental Support. Effect is the same regardless of rarity.

Chain Limit

Minimum Criteria: Attack when Chaining with a X+ Chain.
Listed: Requirement (Number), ATK Gain Multiplier (Float), Duration (Number)

Shizunagi
Shizunagi
3, 5, 2 3, 4, 2
Chizuru
Chizuru
3, 4, 2 3, 3.5, 2
Gegege no Kitaro
Gegege no Kitaro
3, 5, 2 3, 4, 2

Specific Color Attacks

Minimum Criteria: Attacking with [Color] Cards
Listed: ATK Gain Multiplier (Float), Duration (Number)
Colors Required are listed on the card text (first letter only).

Steam City RulueFP - R
Steam City RulueR
Steam City RulueFP - R
Mischievous ZenonRP
Steam City RulueR
Mischievous ZenonRP
5, 3 4, 3 4.5, 2 4.2, 2 3.5, 2 3, 2
Steam City ArleFP - B
Steam City ArleB
Steam City ArleFP - B
Steam City ArleB
5, 3 4, 3 4.5, 2 3.5, 2
Steam City DracoFP - G
Steam City DracoG
Steam City DracoFP - G
Steam City DracoG
5, 3 4, 3 4.5, 2 3.5, 2
Steam City WitchFP - Y
Steam City WitchY
Steam City WitchFP - Y
Steam City WitchY
5, 3 4, 3 4.5, 2 3.5, 2
Steam City SchezoFP - P
Steam City SchezoP
Steam City SchezoFP - P
Kotaro KatsuraP
Steam City SchezoP
Kotaro KatsuraP
5, 3 4, 3 4.5, 2 3.6, 2 3.5, 2 3, 2

Large Chain Chance Clear

Minimum Criteria: When Attacking with a solved Large Chain Chance. (Solve = Get an All Clear)
Listed: ATK Gain Multiplier (Float), Duration (Number)

Popping Amitie
Popping Amitie
5.5, 1 4, 1
Amitie ver. Sakura Kinomoto
Amitie ver. Sakura Kinomoto
3.2, 2 2.5, 1

Same Time Puyo Clear

Minimum Criteria: When Attacking after clearing X+ Puyo at once.
Listed: Requirement (Number), ATK Gain Multiplier (Float), Duration (Number)

Onpu Segawa
Onpu Segawa
10, 3, 1 10, 2.5, 1

Skill Attack Up Categories

Category Type: Boost.
Minimum Criteria (All Categories): Active Skill inflicts Attack Up.

Color Gains Attack

Minimum Criteria: Active Skill inflicts Attack Up to Units of [Color].
Listed: ATK Boost from Skill (float), Color(s) affected (first letter).
Turn duration is listed on the card text.
Example: 3, R

Zenon3
Zenon3
Firefighter Suzaku3
RingoAS+ 2Barrier
Ringo1Barrier
Ringo1Barrier
3.6, R 2.5, R 2.2, R 3, R 3.5, R 3, R
Fishmonger Seiryu3
MaguroAS+ 2Barrier
Maguro1Barrier
Maguro1Barrier
2.2, B 3, B 3.5, B 3, B
Senichi3
Teahouse Genbu3
Senichi2
LemresAS+ 2Barrier
Lemres1Barrier
Lemres1Barrier
3.5, G 2.2, G 3, G 3, G 3.5, G 3, G
Merchant Byakko3
RisukumaAS+ 2Barrier
Determined Lux1
Determined Lux1
Risukuma1Barrier
Risukuma1Barrier
2.2, Y 3, Y 3, Y 3, Y 3.5, Y 3, Y
Courier Kirin3
FeliAS+ 2Barrier
Flash Attack Rulue1
Flash Attack Rulue1
Feli1Barrier
Feli1Barrier
2.2, P 3, P 5, P 4, P 3.5, P 3, P

Type Gains Attack

Minimum Criteria: Active Skill inflicts Attack Up to Units of [Type].
Listed: ATK Boost from Skill (float), Type(s) affected (first letter).
Turn duration is listed on the card text.
Example: 5, B

Sage of Verity Nero2
Sage of Verity Nero2
5, B 4, B
Sage of Verity Isabella2
Sage of Verity Isabella2
5, B 4, B
Sage of Verity Dalida2
Sage of Verity Dalida2
5, B 4, B
Sage of Verity Severio2
Sage of Verity Severio2
5, B 4, B
Sage of Verity Galatea2
Sage of Verity Galatea2
5, B 4, B

Combination Gains Attack

Minimum Criteria: Active Skill inflicts Attack Up to Units with [Combination](s).
Listed: ATK Boost from Skill (float).
Please check the Card Details for the Combinations affected.
Turn duration is listed on the card text.

Edgar ver. Shiratorizawa Academy High2
Edgar ver. Shiratorizawa Academy High2
4 3.5

Adjancent Gains Attack

Minimum Criteria: Active Skill inflicts Attack Up to Cards adjancent to Skill Card.
Listed: ATK Boost from Skill.
Turn duration is listed on the card text.

Clemens3
Clemens1
4 3
Fritz3
Fritz1
4 3
Josef3
Josef1
4 3
Balthasar3
Balthasar1
4 3
Dietrich3
Dietrich1
4 3

Self Gains Attack

Minimum Criteria: Active Skill inflicts Attack Up to itself.
Listed: ATK Boost from Skill.
Turn duration is listed on the card text.

Monica3Barrier
Monica2Barrier
3.5 3
Vivienne3Barrier
Vivienne2Barrier
3.5 3
Remy3Barrier
Remy2Barrier
3.5 3
Una3Barrier
Una2Barrier
3.5 3
Neura3Barrier
Neura2Barrier
3.5 3

Variable Power Attack Up

Minimum Criteria: Attack gain changes based on [Condition].

Positive Gain Color Count

Condition: Attack gain increases the more colors there are at the front.
Listed: Max ATK Boost possible from Skill (float), gain per color (float).
Turn duration is listed on the card text.
Example: 4.5, 0.7

Red Amitie2
Red Amitie1
Research Enthusiast NeroEVT - 1
Research Enthusiast NeroEVT - 1
4.5, 0.7 3.5, 0.5 2.5, 0.3 2.5, 0.3
Dark Sig2
Dark Sig1
4.5, 0.7 3.5, 0.5
Gallant Lidelle2
Gallant Lidelle1
4.5, 0.7 3.5, 0.5
Street Maguro1
Street Maguro1
5, 0.8 4, 0.6

Upgrade Above Color Count

Condition: Attack gain increases if atleast the required number of colors are at the front.
Listed: Max ATK Boost possible from Skill (float), requirement (float).
Turn duration is listed on the card text.
Example: 4.5, 0.7

Seijuro KamiyamaEVT - 2
Seijuro KamiyamaEVT - 1
3.6, 5 3, 5
Laun2
Laun2
4.2, 4 3.5, 4

Upgrade Below Color Count

Condition: Attack gain increases if the number of colors is lower than or equal to the requirement.
Listed: Max ATK Boost possible from Skill (float), requirement (number).
Turn duration is listed on the card text.
Example: 5.5, 3

Steam City AmitieFP - 3
Steam City Amitie3
Steam City AmitieFP - 2
Steam City Amitie2
5.5, 3 4.5, 3 5, 3 4, 3
Steam City SigFP - 3
Steam City Sig3
Steam City SigFP - 2
Steam City Sig2
5.5, 3 4.5, 3 5, 3 4, 3
Steam City LidelleFP - 3
Steam City Lidelle3
Steam City LidelleFP - 2
Steam City Lidelle2
5.5, 3 4.5, 3 5, 3 4, 3
Steam City RaffinaFP - 3
Steam City Raffina3
Steam City RaffinaFP - 2
Steam City Raffina2
5.5, 3 4.5, 3 5, 3 4, 3
Steam City KlugFP - 3
Steam City Klug3
Steam City KlugFP - 2
Steam City Klug2
5.5, 3 4.5, 3 5, 3 4, 3