User contributions for BLueBLue
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7 August 2017
- 22:5922:59, 7 August 2017 diff hist +1,183 Puyo Puyo Tsu/Upcoming Pair Randomizer 2P versus game initialization clarifications
14 March 2016
- 02:0802:08, 14 March 2016 diff hist +450 Puyo Puyo Tsu/Upcoming Pair Randomizer →First pairs of the game
5 September 2014
- 12:4112:41, 5 September 2014 diff hist +256 Puyo Puyo Tsu/Memory Structures →Player status structure current
1 September 2014
- 17:3917:39, 1 September 2014 diff hist +20 Puyo Puyo Tsu/Memory Structures →Player status structure
31 August 2014
- 16:5716:57, 31 August 2014 diff hist +45 Puyo Puyo Tsu/Memory Structures →Player status structure
- 16:5416:54, 31 August 2014 diff hist +171 Puyo Puyo Tsu/Memory Structures →Player status structure
- 15:1415:14, 31 August 2014 diff hist −40 Puyo Puyo Tsu/Memory Structures →Player status structure
- 15:1415:14, 31 August 2014 diff hist +220 Puyo Puyo Tsu/Memory Structures →Player status structure
27 August 2014
- 16:1416:14, 27 August 2014 diff hist +86 Puyo Puyo Tsu/Memory Structures →Player status structure
- 15:2615:26, 27 August 2014 diff hist +39 Puyo Puyo Tsu/Memory Structures →Player status structure
- 15:2515:25, 27 August 2014 diff hist +999 Puyo Puyo Tsu/Memory Structures →Falling Puyo structure
20 January 2014
- 14:3514:35, 20 January 2014 diff hist +225 m Puyo Puyo Tsu/Memory Structures →Falling Puyo structure
- 03:0503:05, 20 January 2014 diff hist +73 Puyo Puyo Tsu/Reverse Engineering →Game mechanics current
- 02:5702:57, 20 January 2014 diff hist +242 Puyo Puyo Tsu/Reverse Engineering No edit summary
- 02:5102:51, 20 January 2014 diff hist +506 Puyo Puyo Tsu/Frame Data Tables No edit summary current
- 02:4302:43, 20 January 2014 diff hist +9,392 N Puyo Puyo Tsu/Soft Drop Created page with "Soft drop (down arrow) is handled by a routine that also deals with regular pair drop besides free-fall, along with "locking" the pair once the player should not have control ..." current
- 02:4302:43, 20 January 2014 diff hist +342 Puyo Puyo Tsu/Frame Data Tables →Drop speed
- 01:1201:12, 20 January 2014 diff hist +73 File:RE-motion-cancel-demo-small.gif No edit summary current
- 01:1101:11, 20 January 2014 diff hist 0 N File:RE-motion-cancel-demo-small.gif No edit summary
- 01:1001:10, 20 January 2014 diff hist +64 File:RE-cell-drop-small.gif No edit summary current
- 01:0601:06, 20 January 2014 diff hist 0 N File:RE-cell-drop-small.gif No edit summary
- 01:0201:02, 20 January 2014 diff hist +66 N File:RE-motion-cancel-demo.gif Puyo Puyo Tsu motion cancel trick, skipping the bouncing animation current
- 01:0001:00, 20 January 2014 diff hist +57 N File:RE-cell-drop.gif Puyo Puyo Tsu phases throughout a pair drop across a cell current
- 00:5900:59, 20 January 2014 diff hist +102 N File:RE-pair-fall-and-lock.png Puyo Puyo Tsu routine handling the regular controlled drop, soft drop and lockout of the falling pair. current
5 January 2014
- 19:4519:45, 5 January 2014 diff hist +152 Puyo Puyo Tsu/Reverse Engineering →Frame data tables
- 18:4518:45, 5 January 2014 diff hist +4,020 Puyo Puyo Tsu/Frame Data Tables →Free fall speed
- 18:1918:19, 5 January 2014 diff hist +2,741 N Puyo Puyo Tsu/Free fall Created page with "Free fall occurs in various situations: * when the player splits his pair in two; * when receiving ojama puyos; * when a chain disappears, puyos above the hole fill the gap by..." current
- 18:0518:05, 5 January 2014 diff hist 0 N File:RE-gravity-apply-to-puyo.png No edit summary current
- 17:4517:45, 5 January 2014 diff hist +1,435 N Puyo Puyo Tsu/Pair Lateral Movement Created page with "Lateral pair movement is handled from the main puyo's callback routine. It is the first movement that gets accounted for when the game deals with gamepad input. The routine i..." current
- 17:2817:28, 5 January 2014 diff hist +34 Puyo Puyo Tsu/Falling Pair Control No edit summary current
- 17:2517:25, 5 January 2014 diff hist 0 N File:RE-pair-lateral-movement.png No edit summary current
- 16:3816:38, 5 January 2014 diff hist −15 Puyo Puyo Tsu/Reverse Engineering →Game mechanics
- 16:3816:38, 5 January 2014 diff hist +7,925 N Puyo Puyo Tsu/Falling Pair Control Created page with "This page describes overall handling of the falling pairs by the game, with pointers to detailed articles. == Falling pair objects == Falling pairs are instantiated as Puy..."
- 16:3816:38, 5 January 2014 diff hist +758 Puyo Puyo Tsu/Frame Data Tables No edit summary
- 15:3515:35, 5 January 2014 diff hist 0 N File:RE-get-board-screen-pxoffset.png No edit summary current
- 15:3515:35, 5 January 2014 diff hist 0 N File:RE-compute-slave-puyo-coords.png No edit summary current
- 15:3415:34, 5 January 2014 diff hist 0 N File:RE-get-pair-absolute-pos.png No edit summary current
- 15:2115:21, 5 January 2014 diff hist +62 N File:RE-callback-slave-puyo.png Puyo Puyo Tsu falling pair callback on the slave puyo's object current
- 15:2115:21, 5 January 2014 diff hist +61 N File:RE-callback-main-puyo.png Puyo Puyo Tsu falling pair callback on the main puyo's object current
- 12:0912:09, 5 January 2014 diff hist +455 Puyo Puyo Tsu/Frame Data Tables →Free falling puyo after pair split
- 03:5303:53, 5 January 2014 diff hist +1,375 Puyo Puyo Tsu/Frame Data Tables No edit summary
- 01:0201:02, 5 January 2014 diff hist +230 Puyo Puyo Tsu/Reverse Engineering No edit summary
- 00:4900:49, 5 January 2014 diff hist +42 Puyo Puyo Tsu/Reverse Engineering →Introduction
- 00:4800:48, 5 January 2014 diff hist +230 Puyo Puyo Tsu/Software Architecture →Execution yield current
4 January 2014
- 21:4821:48, 4 January 2014 diff hist +11,851 N Puyo Puyo Tsu/Software Architecture Created page with "Puyo Puyo Tsu has an interesting software architecture, which develops many programming concepts which are comparable to modern paradigms, such as callbacks functions that..."
- 21:2521:25, 4 January 2014 diff hist 0 File:RE-callbacks.png BLueBLue uploaded a new version of "File:RE-callbacks.png" current
- 21:0721:07, 4 January 2014 diff hist +42 N File:RE-callbacks.png Puyo Puyo Tsu memory objects and callbacks
- 21:0121:01, 4 January 2014 diff hist +182 N File:RE-yield-or-end.png Puyo Puyo Tsu yield routine setting an execution checkpoint, terminating the current callback execution, and resuming it at the checkpoint if the required number of pass has been met current
- 21:0021:00, 4 January 2014 diff hist +65 N File:RE-yield-reset.png Puyo Puyo Tsu yield management routine resetting the pass counter current
- 17:2117:21, 4 January 2014 diff hist +38 N File:RE-run-callbacks.png Puyo Puyo Tsu callback handler routine current