Puyo Puyo!! 20th Anniversary

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Puyo Puyo!! 20th Anniversary
Puyo Puyo 20th Anniversary Box Art 3DS.jpg
Puyo Puyo 20th Anniversary Box Art (3DS)
DeveloperSonic Team
PublisherSega
PlatformNintendo DS, Nintendo 3DS, PlayStation Portable, Wii
Players1-8 players
Release dateNintendo DS
Japan July 14, 2011

Nintendo 3DS, PlayStation Portable, & Wii

Japan December 15, 2011

Puyo Puyo!! 20th Anniversary (ぷよぷよ!!, Puyopuyo!! Puyopuyo 20th anniversary) was released for the Nintendo DS on July 14th, 2011 and for Nintendo 3DS, PlayStation Portable, and Wii on December 15th, 2011 in Japan. It is the second anniversary game in the series, and as such shares more similarities to Puyo Puyo! 15th Anniversary than Puyo Puyo 7.

This game is followed by Puyo Puyo Tetris.

Story

The story follows Ringo after the events of Puyo Puyo 7 after she, Maguro, and Risukuma are warped to Primp. After Ringo encounters an amnesiac Ecolo, the trio tries to find a way back home. Meanwhile, Ecolo tries to restore their memories and comes up with a plan with Satan to have more "fun" with everyone.

Main article: Story in Puyo Puyo!! 20th Anniversary

Rules

Puyo Puyo!! 20th Anniversary includes 20 different rule sets, which consists of 4 standard modes, 3 returning modes, 8 new "gimmick" modes, and 5 hidden unlockable modes from Puyo Puyo! 15th Anniversary.

When playing through story mode, you can select which gameplay mode you like. The original Puyo Puyo rule and Tsu rule are always available, along with three others which vary depending on the opponent character.

Standard Modes

Puyo Puyo (ぷよぷよ, Puyopuyo)
This mode plays like the original Puyo Puyo, using the original Puyo Puyo rule.
Puyo Puyo Tsu (ぷよぷよ通, Puyopuyo tsū)
This mode plays like Puyo Puyo Tsu, using the Tsu rule.
Puyo Puyo Fever (ぷよぷよフィーバー, Puyopuyo fībā)
This mode is played using the fever rule (that is, Puyo Puyo Fever and Puyo Puyo Fever 2's version), in that you gain fever time when someone counters nuisance Puyo that you sent them. The "squishy" field effect after every step of the chain in fever mode from Puyo Puyo! 15th Anniversary and Puyo Puyo 7 is not present. It also uses the fever chains from Puyo Puyo Fever and Puyo Puyo Fever 2, ditching the ones used in Puyo Puyo! 15th Anniversary and Puyo Puyo 7. Any chains that used to all clear themselves have been slightly modified (usually by adding a Puyo or changing the color of a Puyo) to no longer all clear themselves. For some reason, the picture for this mode in the rule select depicts a Puyo Puyo! 15th Anniversary/Puyo Puyo 7 fever chain.
Mission Puyo (なぞぷよ, Nazo puyo)
This mode plays like Mission mode from Puyo Puyo! 15th Anniversary and Puyo Puyo 7. In this mode you have to solve different tasks in order to win. Nuisance Puyo aren't present in this mode. Reaching the X's at the top of the screen only clears your field; it does not make you lose.

Returning Modes

Puyo Puyo Sun as a standard mode (ぷよぷよSUN, Puyopuyo SUN)
This mode plays like Puyo Puyo Sun, using the Sun rule.
Mega Puyo Rush (でかぷよラッシュ, Deka puyo rasshu)
This mode is a non-stop fever-like version of Puyo Puyo 7's Mega Puyo Rush Transformation mode.
Mini Puyo Fever (ちびぷよフィーバー, Chibi puyo fībā)
This mode is a non-stop fever-like version of Puyo Puyo 7's Mini Puyo Fever Transformation mode.

New "Gimmick" Modes

Mini Puyo Excavation (ちびぷよはっくつ, Chibi puyo hakkutsu)
This plays like Excavation from Puyo Puyo!! 15th Anniversary, except mini Puyo are used instead. Uses quick drop.
Gust (とっぷう, Toppū)
Wind shifts your Puyo over to the left/right, depending on which direction the wind is blowing. Uses classic rules and quick drop.
Slot (スロット, Surotto)
A roulette takes place after every less, 30, 40, or more Puyo cleared (both players combined) and the effect of the roulette is placed either on the player who cleared the last of the Puyo (if it is a good effect), on the other player (if it is not a good effect), or both players. The effects are:

Field Spinner (フィールド回転, Fīrudo kaiten)

  • Rotate the fields 180° (180 dergees).

Chain Preset Get (連鎖のタネゲット, Rensa no tanegetto)

  • Replace a field with a preseted 4 chain.

Field Swap (フィールド交換, Fīrudo kōkan)

  • Swap your field with other player's field.

Freeze (こおりづけ, Kōri dzuke)

  • Cover all Puyo in ice blocks on opponent's field.

Nuisance Present (おじゃまプレセント, Ojama puresento)

  • Drop 12 hard Puyos (2 Hard Puyo Rows) on opponent's field.

Nuisance Clear (おじゃまクリア, Ojama kuria)

  • Erase all nuisance Puyo on the player's field.

Speed Up (スピードアップ, Supīdoappu)

  • Cause opponent's Puyo to immediately drop and speed up their chains. It's called an instant drop.
Foursight (よんてさき, Yontesaki)
Your 4 next 2 Puyos are shown instead of 2 next 2 Puyos. Uses the Tsu rule and quick drop.
Blocks (ブロック, Burokku)
Unclear-able blocks (Block Puyo) are placed in a preset pattern, randomly chosen from several such patterns, one of which has only a two-column wide gap half way up the board. Uses the Tsu rule and quick drop.
Active (アクティブ, Akutibu)
You can still place Puyo during a chain. Uses classic rules and quick drop.
Cross Spinner (クロスかいてん, Kurosu kaiten)
Your field splits into 2 (the first 3 columns and the last 3 columns), and then each field rotates 180 degrees every 10 seconds. Based off of Spinner mode from Puyo Puyo! 15th Anniversary. Uses quick drop.
Quartet (カルテット, Karutetto)
Your drop set consists of 4-piece Puyo. Uses quick drop.

Hidden Modes

To unlock the hidden modes, keep buying advice from Popoi in the shop. Occasionally, instead of receiving advice, you will unlock one of these modes. These modes include:

Non-Stop Fever (ずっとフィーバー, Zutto fība)
Plays like Non-Stop Fever from Puyo Puyo! 15th Anniversary, but includes quick drop. For some reason, the picture for this mode in the rule select depicts a Puyo Puyo! 15th Anniversary/Puyo Puyo 7 fever chain.
Excavation (はっくつ, Hakkutsu)
Filling up the fourth column will no longer cause the player to lose and uses quick drop.
Mega Puyo (でかぷよ, Deka puyo)
Plays like Giant Puyo mode from Puyo Puyo! 15th Anniversary, but includes quick drop.
Ice Blocks (こおりづけ, Koorizuke)
Filling up the fourth column will no longer cause the player to lose and uses quick drop.
Spinner (だいかいてん, Daikaiten)
Plays like Spinner mode from Puyo Puyo! 15th Anniversary, but includes quick drop.

Pair Puyo

Pair Puyo (also known in Japan as ペアでぷよぷよ, Pea de Puyopuyo) is a special mode with its own rules in which four players can play in two teams of two. Within each team, players share Nuisance Puyo, and also share "lives": if a player's field fills up, instead of having to wait for the match to be decided their field is simply replaced with a preset 4 chain at the cost of one life. The game can be played with one, three or five lives per team, and is decided once all lives of one team are lost.

Gameplay is based somewhat on Transformation mechanics (quick drop, continuous offsetting, and dropsets) except without the transforming. Instead it uses 2 new features:

Extra Chains
If you start a chain (even a 1-chain) during your teammate's chain (or at least, before they place their next Puyo pair), it increments a counter which will eventually be used to send a large amount of nuisance to the opposing team, similar to how the counter in Mega Puyo Rush mode works. This feature allows both players to indefinitely delay nuisance falling on them by alternately building and firing short chains.
Synchro Chains
Firing chains of the same length (3 or more) at the same time adds bonus points and sends additional nuisance to the opposing team.

Characters

There are 24 playable characters available, each with their own 8-stage course (similar to Puyo Puyo! 15th Anniversary).

From the Classic series:
From the Puyo Puyo Fever series:
From Puyo Puyo 7:

Alternate Characters

There are 6 alternate characters that can be bought from the shop in the game. These characters use the statistics of their original character (dropset, chain power) but use their own animations and voices.

Total: 30 Characters

Shop

Similar to the way Puyo Puyo Fever 2 worked, you can spend the points you earn in story mode at a shop. However, instead of gameplay items that affect the outcome of the match, the shop sells various unlockables such as Puyo skins and alternate character costumes, and alternate character voices. Popoi is the vendor, and the music is a softer remix of his theme.

Puyo Skins For Sale

  • Digital: 100 Points
  • Realistic: 200 Points
    • This is identical to the default Puyo design from Puyo Puyo! 15th Anniversary.
  • Flat Color: 100 Points
    • Except the name, it is identical to "Flat" from Puyo Puyo Tetris and Puyo Puyo Champions.
  • Letter: 100 Points
    • Except the name, it is identical to "Alphabet" from Puyo Puyo Tetris and Puyo Puyo Champions.
  • Cube: 200 Points
    • Puyo colors are similar to "Realistic", but they are square-shaped.
  • Humanoid: 300 Points
    • Like its Puyo Puyo Tetris and Puyo Puyo Champions counterparts, Purple Puyo become light green.
  • Capsule: 200 Points
  • Simple: 200 Points
  • Stud: 300 Points
  • Brick: 300 Points
    • Except the name, it is identical to "Blocks" from Puyo Puyo Tetris and Puyo Puyo Champions.
  • Chalk: 300 Points
  • MSX: 200 Points
    • Like its Puyo Puyo Tetris and Puyo Puyo Champions counterparts, Purple Puyo become light green.
  • Morolian: 400 Points
  • Sonic: 400 Points
    • Under the Sonic Puyo skin, Red Puyo become Knuckles, Blue Puyo become Sonic, Green Puyo become Shadow (replacing Silver from 15th DS, likely due to Sonic 06's extremely poor reception), Yellow Puyo become Tails, and Purple Puyo become Amy Rose. They pop into rings instead of popping normally.
  • Dark: 400 Points
    • Similar to "Aqua", but Color Puyo are black-tinted.

Alternate Voices For Sale

To see how the dialogue is affected, see the respective character's page. In the Wii and PSP versions, the voice (and alt) is chosen after choosing the original character's position; on both DS and 3DS, there is a dedicated menu where the Last Story would go in the Story Mode select that houses alternate voices and costumes.

  • Gallant Arle: 1000 Points
  • Cold Schezo: 1500 Points
  • Catatonic Rulue: 1200 Points
  • Gallant Amitie: 1000 Points
  • Blissful Sig: 1500 Points
  • Fearful Raffina: 1200 Points
  • Docile Ringo: 1000 Points
  • Radical Maguro: 1500 Points
  • Suspicious Risukuma: 1200 Points
  • Harsh Satan: 1800 Points
  • Frightening Ecolo: 1800 Points

Alternate Costumes For Sale

All alternate costumes cost 2424 points.

Trivia For Sale

Popoi will sell random facts about the characters and the game for a mere 10 points, but what you get is random, and you can get repeat trivia. There are also 10 bonus prizes to earn (6 on DS and 14 on 3DS), which will be listed here. More information about the trivia can be found on its separate page linked below.

Main article: Puyo Puyo!! 20th Anniversary/Trivia
  • Alternate Costume: Unusual Ecolo over Ecolo
  • Game Mode: Ice Blocks
  • Game Mode: Non-Stop Fever
  • Game Mode: Spinner
  • Game Mode: Excavation
  • Game Mode: Mega Puyo
  • Puyo Skin: Aqua+ (Nintendo 3DS only)
  • Puyo Skin: Fever+ (Nintendo 3DS only)
  • Puyo Skin: Classic+ (Nintendo 3DS only)
  • Puyo Skin: Silky+ (Nintendo 3DS only)
  • Puyo Skin: ?????+ (Nintendo 3DS only)
    • Each of the + Puyo Skins have the base of that Puyo skin, but the player can make them into any set of Puyo they want by taking pictures with the 3DS camera.
  • Song: Tokoton from Puyo Puyo
  • Song: Last from Puyo Puyo 2
  • Song: Request from Puyo Puyo
  • Song: The Ultimate Legend of the Untrained Demon King (Popoi's Theme)

Cheats

Many of these cheats also work in Puyo Puyo! 15th Anniversary and Puyo Puyo 7.
Unlock All
At the title screen, hold L + R and press Up, Down, Right, Left, X, B, Y, A. This code unlocks everyone in Free Battle and Story mode (even the Final Story). It also gives you 9999 points for the shop, but does not unlock anything in it. This code can be entered multiple times.
In the Wii version, Hold - (X with GameCube Controller) and press Up, Down, Right, Left, 1, 2 (B, A with GameCube controller).
Harder CPU in Battles (Core AI Cheat)
Hold Select (L in 3DS, - with Wii Remote, X with GameCube controller) while selecting the CPU character (in Endless modes, hold select while selecting your character).
Use Dropsets in Endless Modes
Hold Select (L in 3DS, - with Wii Remote, X with GameCube controller) while selecting your character.
Set Player as CPU
Hold Select (L in 3DS, - with Wii Remote, X with GameCube controller) while selecting the difficulty during the start of the match (Note: Using this cheat with a GameCube controller will also show the nuisance multiplier. Press X again to hide it).
Instant Win
Press L + R + X + B + Y + A during a match. Note that you will only earn 1 point at the end of the match when you use this cheat (as if you lost).
Choose Random Mode
Press X (- with Wii Remote) while in a mode select menu.
Use Classic Voice Pattern
Hold Select (L in 3DS, B with Wii Remote, L + R with GameCube Controller) while selecting a mode. This only works for Arle, Schezo, Rulue, Satan, Carbuncle, Suketoudara, Witch, and Draco for Puyo Puyo, Puyo Puyo Tsu, and Puyo Puyo Sun. It also disables animations for every character. In Puyo Puyo Sun, some rules become that of the Game Boy version.
Show Nuisance Multiplier
Press Select (L in 3DS, - with Wii Remote, X with GameCube controller) during a match. (Pressing Select, L, - or X again hides it.)
Maximum Gravity in Endless Modes
Hold Select (L in 3DS, - with Wii Remote, X with GameCube controller) while selecting the difficulty in an endless mode. Does not work in Endless Battle.

Trivia

  • Prior to release, special manzai demos were distributed weekly via its website. The original manzais can be viewed here and subtitled versions with enhanced graphics can be viewed here.
  • The music used in the opening is the same as the Game Gear version of Puyo Puyo's title screen.
  • The characters from Puyo Puyo 7 all have different dropsets. Interestingly, the characters they replaced are all present in this game.
  • Clearing Nuisance Puyo is now factored into the player's score (it is unknown if this is intentional or a bug).
  • This is the first game since Minna de Puyo Puyo that neither introduces new characters nor re-introduces Madou-era characters. All characters in this game have been present in Puyo Puyo! 15th Anniversary and/or Puyo Puyo 7 as either a playable character or non-playable/cameo appearance.
  • This is the first game to introduce alternate voices. This does only apply to the main protagonists, Satan and Ecolo in this game, but in the subsequent games, it does apply to all of the characters.
  • This game includes the return of the 7 cast from Puyo Puyo 7 (except for Dark Arle).
    • Skeleton T is the only playable individual (not counting the other two skeletons) from Puyo Puyo 7 to not be present in this game. He shares this position with Harpy overall.
  • The music used in the epilogue is a remix of an unused piece of music in the DS version of Puyo Puyo Fever 2.
    • Which in turn, was also an unused piece in the GBA version of Puyo Puyo Fever.
  • In this game, along with Puyo Puyo Tetris and Puyo Puyo Chronicle, all characters have their voice clips saying Sega before the title screen.
  • Some characters in this game finally uses one of the unused dialogues from older Puyo Puyo games.
    • ”Yamete~!”, one of Arle’s unused dialogues from Puyo Puyo Tsu, is finally used as a heavy damage quote for her in this game.
    • For Amitie, “Junbi okkee!“ was unused in Puyo Puyo Fever 2. This is finally used as her 4th Chain quote in this game.
    • ”Cerulean” was an unused battle quote for Sig in Puyo Puyo! 15th Anniversary and Puyo Puyo 7, but it was finally used as his 2nd Spell quote.
  • This game has one of the lowest sell rates in the franchise, selling about as half as much as Puyo Puyo 15th Anniversary, and only two-thirds as much as Puyo Puyo 7. See table below:
Number of total game sales
Game Release Date (earliest) Sales (Copies Sold) Citation(s) Date of Citation(s)
Puyo Puyo 15th Anniversary December 14, 2006 649,869 Source May 1, 2013
Puyo Puyo 7 July 30, 2009 493,196 Source May 1, 2013
Puyo Puyo!! 20th Anniversary July 14, 2011 325,832 Source May 1, 2013
Puyo Puyo!! Quest April 24, 2013 At least 26,000,000 Source February 28, 2022
Puyo Puyo!! Quest Arcade November 7, 2013 At least 1,500,000 Source July 11, 2016
Puyo Puyo Tetris February 6, 2014 Over 1,400,000 Source November 19, 2020
Puyo Puyo Chronicle December 8, 2016 No numerical estimate, but confirmed poor salesª Source July 22, 2021
Puyo Puyo eSports/Champions October 25, 2018
Puyo Puyo Tetris 2 December 8, 2020 500,000-600,000ᵇ Source July 22, 2021

Note: 400,000 is generally considered to be the minimum amount for a mass-market game to be considered "successful" in Japan.

Gallery

Game Mechanics

Puyo_Puyo!!_20th_Anniversary/Upcoming_Pair_Randomizer

External links